Why Stealth Bomber can perform 'Fighter Engagement'?Is that intentional?It doesn't sound reasonable.
However, I see in my current game that enemy Fighters intercept nearly every time my Stealth Bombers. Maybe 50% evasion is a bit low?
Taking a look at the Unitinfos.xml units with INVISIBLE_CAMOUFLAGE can also see other units with INVISIBLE_CAMOUFLAGE, so there are counter units. Why remove it than?
Specifically I have a problem with the Arquebusier unit, upgrading to a Dragoon.
Couple of reasons;
- The AI, will upgrade ALL arquebusier units to Dragoons, leaving them with no 'infantry' defenses for cities.
- Dragoons, can't gain a city garrison promotion.
- You need a horse resource to enable the unit.
- Once on this line, they are stuck with it, can't switch back to infantry line.
I also agree with not upgrading infantry to mounted. You can wait for your neighbour to get to dragoons, they upgrade all their city defenders and you walk over them with elephants. I wonder if it could be improved my making sure that the mounted and unmounted upgrades are available at the same time.I'd like to make a comment on unit upgrades.
Specifically I have a problem with the Arquebusier unit, upgrading to a Dragoon.
Couple of reasons;
I feel you should keep a separate line of Mounted and infantry, and they shouldn't cross over. The man at arms upgrades to a dragoon, which is fine. Infantry should only be the 1 tile movement units, with the French UU of 2, due to Napoleons forced marches.
- The AI, will upgrade ALL arquebusier units to Dragoons, leaving them with no 'infantry' defenses for cities.
- Dragoons, can't gain a city garrison promotion.
- You need a horse resource to enable the unit.
- Once on this line, they are stuck with it, can't switch back to infantry line.
This also knobbles the AI due to no specialist city defenders.
I also have a problem with Muskets upgrading to Mounted riflemen, again the same reasons outlined above.
The final merge with Mechanized infantry is fine, but before then, for diversification, unit uniqueness and game play, I feel it shouldn't merge the lines.
Mounted is one line of troops,
Infantry is another line of troops.
Tanks have separate and individual line.
I have no problem with the mounted infantry line, or defense bonuses, just the 'infantry' line merging with it.
The mobile defence line get bonus against archers, in the early game they can be the best units against cities. The ability to use terrain defence when you have a fast moving stack is a small but significant advantage. I do feel that they lose their edge as the game progresses.Just out of curiosity: I know why the mobile defense line was created but... Is there anyone using those units. I mean I don't feel they are worth using. If I want fast units I train heavy cavalry, if I want defenders than I train archers and so.
I have similar feelings about the light cavalry line. They just don't worth it in my eyes.