volcano

FuTuREteCh

Chieftain
Joined
Nov 24, 2004
Messages
27
Location
Ãæ¹ñ?ÂæÏÑ
hi i was just playing a regular game and all the sudden a saw a 1 island square of volcano terrain. i put one of my units on it [because i wanted to see it explode :nuke: ] and waited for it to erupt. I waited until the middle ages and it still hadnt erupted

so how often do volcanoes erupt?
 
Dark Russell said:
I had a volcano in my territory erupt 3 times before the middle ages...

in the editor it says the volcano minimully erupts every X amount of years. the X is set so that it erupts at least once per game.
 
Is there any pollution on the volcano tile? In that case it could already have erupted once and will therefore not nescasarily erupt again.
 
Dark Russell said:
I had a volcano in my territory erupt 3 times before the middle ages...

Me too, and due to the surrounding terrain, the only spot I could stick a city that would capture the nearby gems was directly adjacent to the volcano -- the dang thing wiped out the city twice. The third time the lava flows missed -- they only destroyed my gems road and sent half my cities into disorder. :p

Renata
 
My very first game, I walked a unit onto a Volcano as I was passing by, and it errupted. I don't think I've been within one tile of a volcano since :D
 
I put together a personal scenario just to play around with a Regular sized Earth map, and plopped an overly ordinate amound of volcanoes in it in places both where they 'should' and 'shouldn't' be (example: a major volcanic range in the Sahara Desert to make the desert be more 'ash' like for food output.)

The end result was kinda wierd. I playtested it till about the late middle ages, (should finish it..) and found the volcanoes erupted mainly away from where I had expanded.

It was on Cheiftan, so I wonder if difficulty has anything to do with eruptions.
 
Gaian Knight said:
The end result was kinda wierd. I playtested it till about the late middle ages, (should finish it..) and found the volcanoes erupted mainly away from where I had expanded.

It was on Cheiftan, so I wonder if difficulty has anything to do with eruptions.

Eruption frequency doesn't change with difficulty level and it was random chance that the volcanoes away from where you had expanded were erupting.

The setting in the editor is that "each volcano on the map will erupt at least once within the indicated eruption period (shown in years)", the default for this is 5000 years which means all volcanoes will erupt at least once during a full standard game. From memory when the volcanic eruption frequency was programmed it was set so that "on average" a volcano will erupt 3 times during that 5000 years. Hopefully that eruption won't be when you have a huge stack standing next to it ;)
 
Keep in mind that for eruptions the time is relevant, not the amount of turns passed.So eruptions are much more likely in ancient ages, where time passes faster.
 
Once in a game the whole southern part of my continent was volcanoe-country, with 3 vulcanoes that by 1000 BC had changed that part of the island in a pollution wasteland. So you can have a lot of eruptions.

Question: Is it harmful to build a city within 1 tile of a volcanoe?
 
i'm playing a byzantine game where i had a volcano erupt 3 times before 1000 A. D. it even erupted when i was in the process of cleaning up the damage from the last eruption. i lost a big stack of workers because of that :mad:
to answer Graaf's question a eruptions cause pollution/damage which is the same as regular pollution. also your city will be prone to when the volcano errupts (lose units and pop), so its not the best idea.
 
Renata said:
Me too, and due to the surrounding terrain, the only spot I could stick a city that would capture the nearby gems was directly adjacent to the volcano -- the dang thing wiped out the city twice. The third time the lava flows missed -- they only destroyed my gems road and sent half my cities into disorder. :p

Renata
Obviously, the pRNG hates you.

It rather seems to like me. I've still got to have one destroy anything of consequence for me.
 
Well, it was an unusual situation. I'm never been in a circumstance before or since where I've had no choice but to build immediately adjacent to the volcano. Having the only gems in my territory *also* next to the volcano was just a bonus.

@graaf -- it's only harmful if the volcano erupts and the lava flow hits the city. Not worth risking, IMO, for a city that will be expected to build things, but ok for a corrupt city if there's no other choice. Just have a settler standing by. :lol:

Renata
 
Maybe if you build barricades it will stop the lava flow. Has anyone tried that? :)
 
I've found that a volcano has a 500% higher chance of erupting when you are near it. Not when the AI is, not even when your multiplayer opponents are. Every time you walk past it the volcano has to erupt or the game will crash. This is especially true if you have a very valuable unit like a leader or the bulk of your army. This increases to a 1000% chance in that case, especially when you build your capital next to it.

It's called Murphey's law.
 
Back
Top Bottom