Volcanos

Sweetchuck

King
Joined
Nov 26, 2006
Messages
649
Ok, now that I'm playing the Complete version - I'm getting used to the additions, one of them is the volcanos.

So I have a few on my continent, and every now and then - they erupt. You see sparks for a turn and there's some pollution afterward, no biggie. I haven't built cities very near them, but now that some cities are expanding in radius, I have a few on the outer perimeter.

So, one turn - I'm alerted that a volcano erupts on the far continent - in the Celts area, and it ices a city - takes the whole thing out. BAM! - total loss.

How far from a volcano do you have to be to avoid a total loss of a city instead of just some pollution on the perimeter?
 
I don't have volcanoes in my games, but I understand that towns not adjacent to a volcany will never get destroyed by eruptions.
 
i think that volcanos were added in c3c.

everything that is in one-tile radius from volcano can be destroyed.
cities, units, terrain improvements. but then eruption does not necessarily pollute/destroy all eight tiles around volcano.

also AI tends to build cities near them very often. it even builds wonders in those cities. on the other hand, eruption are not so often.

i have to find great picture of what might be bad, bad starting location, if someone would draw that island as starting position ;-D
 
The percent of a volcano erupting changes. There could be this one volcano which would erupt every few turns, and there could be one which never erupts. I sometimes build one near a volcano, but not close enough so that it gets blown up, I figured that out the hard way.
 
The percent of a volcano erupting changes. There could be this one volcano which would erupt every few turns, and there could be one which never erupts...

I remember reading somewhere that a volcano erupts about every 1000 years, so you get more frequent eruptions early in the game when each turn spans many more years than turns later in the game. This seems to hold up for me, as I get "volcano active" messages all the time, but only a few ever erupt, frequently at first, and then only a few times in the AD's.
 
I remember reading somewhere that a volcano erupts about every 1000 years, so you get more frequent eruptions early in the game when each turn spans many more years than turns later in the game. This seems to hold up for me, as I get "volcano active" messages all the time, but only a few ever erupt, frequently at first, and then only a few times in the AD's.

I can confirm that's how it's supposed to work. You can change it in the editor, as well.
 
I remember reading somewhere that a volcano erupts about every 1000 years, so you get more frequent eruptions early in the game when each turn spans many more years than turns later in the game. This seems to hold up for me, as I get "volcano active" messages all the time, but only a few ever erupt, frequently at first, and then only a few times in the AD's.


That sounds about right based on what I've seen so far.

Had a few eruptions early on when cities were sparse, but none so far (expept for the Celt's nuking of their city that the built right under it) in the last 1,500 years or so.
 
Hmm, I haven't changed anything in the editor and some of my volcanoes never erupt, while others erupt all the time :\
 
You do realize that it's a chance of an eruption from any volcano every 1000 years, right? And not every volcano erupting once in a 1000 year time period....
 
It's just a random thing. Volcanoes may never errupt in one game. But in the other volcanoes might erupt frequently.
 
A city adjacent to an erupting volcano can get lucky and take no damage? Or at least survive?

My experience has been that they always erupt upon the same single tile each time. If you don't get wiped out the first time, you probably never will. Of course, that particular tile is forever unuseful unless you have plenty of workers to clean the pollution each time. I certainly wouldn't hesitate to place a corrupt town there later in the game.
 
If a city citizen work on that tile, he will die and the city lose one population, and if that tile was not in use the city will not lose one population?
 
i square away, and they dont destroy workers, only units with defense values, and the latter you get in the game, the less they will errupt, so once you get to around 2000 AD you shouldnt worry, unless you changed the conquest biq to have a game go for 1000 turns
 
Funny thing, after reading the odds of a volcano erupting (chance every 1000 years from what I gathered), I had a volcano erupt on me twice in 6 turns (around 50 AD).

Had 3 cities around it, but not too close so it really didn't affect me.
 
Whenever I drive past hidden volcanoes with my galley I can always see pollution around it.
 
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