VQ-09 Alg Ore's Exploit

Ok, not too much to report. Replaceable Parts learned, and I traded (with some $$) for Astronomy. Currently researching Chemistry (which Ramy already has)

Other than that, looks like we are keeping up with AIs pretty well.

One bit of good news, Ramyses declared war on HC (which brought Mansa in) so hopefully this will slow down the score leader somewhat. (Although Baldy may overtake him in score soon)

Built a few Observatories, and some markets/banks. We need to keep up on research and commerce! Yes, the :whipped: was used a couple times.

Anyways, here's the save:
 
I didn't mention, but I did start some muskets in a couple cities. None completed yet however. Also, Rifiling is available as a tech (I believe it is allowed, no?) So we could get Riflemen soon if we would like.

The other option would be to upgrade some obsolete soldiers, but that may be costly in the tech race...

[edit]

ONe last thing, I did *not* use the Engineer to finish RP. I think he's going to be more valuable in the long run to build us a wonder (THE INTERNET?) Maybe we should just name him "AL Gore" right now.. then he can build the Internet for us :)
 
hmm.. probably a screwup on my part :( I assumed we would use him on Internet. You see, I've never built it... so I had no idea it was a project!

Right now he will give us Priesthood (not allowed of course) so I don't think we'll be able to burn him on a tech? Unless he will go to a different tech that we would later open up? Or is he stuck on Priesthood until that is learned?

A couple options would be to burn him on Oxford (once we can build)... it looks like the only wonder we can build with him before the 'net would be Broadway (useless?)
 
lurker's comment:
Nice work guys ... really impressed by keeping up with the AI despite the isolated start and the tech restrictions. Even more impressed that anyone could follow GreyFox's reports. :thumbsup:
 
GreyFox said:
Welcome back onto CFC, ChrTh!

Are you still civ-less?

Just a quick visit, still Civ-free. I'm down to the smallest-size patches.

I made the mistake of downloading the Railroads! demo the other day. When I completed it and saw the time I immediately uninstalled it and deleted the package. The Internets is a dangerous place.

Nice to see Lee running games again, and apparently having fun too.
 
I checked the Great engineer preferences for Bulbing...

Great Engineer:

Machinery << Have
Assembly Line<< No
Industrialism << No
Combustion << No
Metal Casting << Have
Mining << Have
Iron Working << Have
Engineering << Have
Replaceable Parts << Have
Steam Power << No (Chemistry Pre-req)
Steel << Yes (Also Chemistry Pre-Req => Steam Power before Steel)
Robotics << Hell No
Railroad << No
Feudalism << Have
Fascism << No
The Wheel << Have
Plastics << No
Masonry << Have
Construction << Have
Guilds << Have
Bronze Working << Have
Corporation << No
Electricity << YES, Need Sci Meth and Physics
Animal Husbandry << Have
Gunpowder << Have? / YES
Priesthood <<<<<<<< Priesthood
Monarchy << Pointless to look further..
Code of Laws
Constitution
Agriculture
Economics
Chemistry
Fission
Genetics
Fusion
Optics
Civil Service
Nationalism
Communism
Ecology
Pottery
Calendar
Currency
Banking
Scientific Method
Physics
Medicine
Refrigeration
Computers
Divine Right
Fishing
Mathematics
Flight
Fiber Optics
Hunting
Horseback Riding
Rifling
Future Tech
 
We have now lost the ability to make monasteries.... but we get to play with cool prism thingies. Finished research on SciMeth on my 10th turn, started Physics and the free Great Scientist is still available. Running at -1gpt we'll get Physics in 19 turns... I drained a good chunk of the treasury (and traded our world map to keep it afloat).

Ramses lost 2 cities and I'm guessing will be losing more soon. I think he'll be a vassal to HC very soon. I stayed out of that war against requests from both sides, just didn't see a real benefit in either offer.

We've got a few more religions, and it might be time to switch to a state religion, but only if the relation bonus with a civ will make up for the multiple negatives out there. There's no real one dominating religion.

I saw that we're running Mercantillism... since almost everyone has Astronomy now, does this still make sense? Are the free Specialists worth the reduceded trade? I'm not sure.

I did have numerous cities build walls and castles. The castles provide an additional trade route (until Economics come along). Since Econ is not on our path, this extra trade route (oh and extra defense against pre-gunpower units) is a nice bonus for our GNP.

Middle of my turns, we double popped borders (well two cities popped once) and this was the wonderful result:
civ4screenshot0000bk7.jpg


Ghandi settled next to the fish on our SE coast, but is also under pressure thanks to the above mentioned border pop. KK settled on the one tile island north of our capital. He'll pick up fish for that. We've also got another galleon/settler from Ramses wandering around. He might try to settle in our interior.

Did a couple resource trades around, got cows and gold now, along with some gpt. Nothing huge, but trying to keep us afloat.

If we can sneak the GS from Physics, that would be a boon - not sure what tech he might lightbulb, but an academy would be helpful for sure.

IF we get declared on however, I suggest dropping the physics research and going for rifling. Makes for a good improvement over musketmen. We're still pretty horrible on power, but I wanted to try to keep our research/gnp ability at some sort of par with the other AIs.

OH!! Ghandi emancipated his people and he can offer DPs... I'm actually a bit more worried about Ghandi than I am about HC's war machine.

Here's the save:
 
Joining in the war with HC may have been the thing to do, we allready did do this in the war with Mansa... If even just for the browny points!

I think it can/will pay to have HC on our "good" side... As he seems the most powerfull and aggresive AI out there....

bobrath said:
(oh and extra defense against pre-gunpower units)
:confused: That time has passed a long time ago... I think that is why you put it like this tho...

Gandhi is indeed our big pain, as he is probably the tech leader in this game. He is huge and untroubled by war.... I think having HC on our good side, maybe even joining in a war on heithen Gandhi could prove vital... Tho the great machine will keep us on par at any tech that is known by 2 AI... If one AI is to far ahead we may need to start researching ourselves again after the invent of our machine...

Ps Got it play tomorrow

PPS

Great Scientist:

Writing
Mathematics << Got it
Scientific Method << Got it
Physics << Got it
Education << Got it
Printing Press << Got it
Fiber Optics << Our main goal ! ! !
Computers << also needed for our goal!
The Wheel << Got it, I think :crazyeye: ... Why is this even in here?
Philosophy >>>> MISSING, but also missing prereq CoL or Drama
Chemistry >>>> MISSING, to try and burn our Great engineer
Fission << No need to look further >>
Fusion
Optics
<< Trimmed list >>

So we can use any Great Scientist for Chemistry more or less directly after getting him, assuming we do get him...
Or we can save him for later on Computers or Fiber Optics....
 
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