Wait or Beta Test?

Would you rather have a game in beta or wait six months to play the "completed" game?

  • I want to play it now in beta

    Votes: 27 35.1%
  • I want to wait six months for a complete game

    Votes: 50 64.9%

  • Total voters
    77
The creativity behind the downer debbies has reached a new high. This game is hardly a beta and if you think it is then you have never played a beta in your life.

He is not speaking of Civ V, but of the modus operandi of some Software Houses to release poor tested or heavily flawed games.
 
Would not mind playing a game during beta on one condition... It's advertised as a beta release.
I'll take my copy of Diablo III now please

Exactly. Advertising instead how great the AI is...

I learned the hard way with Civ 3 when I bought it on release. I put it away after about a week and didn't buy the expansions. I bought Civ 4 with its expansions for significantly less than I paid for Civ 3 broken. Fireaxis could make a lot more money from me, and make it sooner, if they didn't release beta quality junk.
 
I voted yes for beta testing. Obviously I don't mean this literally, but as it is asked towards civ v. I don't want all my games asap, and unbalanced etc.

Now that the game is here, I'm having a fun time "beta testing" the game. I can overlook all the flaws, because I can see it's potential and really am having fun playing. Sure every game I see something that makes me go "Doh!", but I can see past that. If they were never going to fix the game I would be much more upset, and would stop playing as soon as the "honeymoon" ended. I'm a grown up, and can take thingsas they come. I know what can be, and will gladly "test", and as each new fix comes be even more grateful.

Or I could just let this ruin my day, stop playing, and tear the dev team a new one!! Nahh! There's plenty of people doing that, and I know they(devs) have got the message. Until then I'll play, have fun, help out if I can.... And act like a mature adult.... most ofthe time ;). Lifes too short to waste complaining about something that will be fixed in no time. If you still aren't happy then, well..... there's always golf!
 
I have to disagree.
Playtesting and balancing is completely independent of any hardware.
Either, my design works, or not.
Either, the implemented units/buildings/whatever are balanced, or not.
Either, pathfinding works, or not.

All of this is completely independant of NVidia, ATI, Core2Duo, i7/i5/i3, 2 or 4 or 8 GB of RAM and so on.

Therefore, I always give developers some kind of credit in case of *technical* issues, as painful as this may ever be for the one concerned. QA is related to all of those things because it isn't as separate as your posts suggests - the same people are bankrolling the development and testing it, all of the facets you mention are a part of the money spent on the retail product.

No credit I give for broken features, and only very low credit for missing balance.

You are missing the larger picture. A pc game with the same level of polish as a console game would take far longer, and therefore cost much more money to produce. I really don't believe AAA games on PC's receive bigger budgets than their console counterparts, so the slack has to come from somewhere.

I don't like it either, but it's a simple economic reality. To close all I can suggest is you either accept this is the way things are and move on, or continue to be disappointed by PC games that inevitably have a period of balancing and fixes after release. Personally, I've accepted it; life is too short to get frustrated over something that won't ever change.
 
you guys should do this: Convince a friend with a desktop above the recommended system requirements and trick him into purchasing the product. Go play at his place.
 
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