[Civ2] Want to make destroying a city a priority for AI in MGE

Blake00

CFC Mod Archivist & Social Media Helper
Super Moderator
Supporter
Joined
Sep 24, 2016
Messages
3,405
Location
Australia
Hey guys,

Hopefully this will be the last annoying question haha! I'm having an frustrating problem while setting up my MGE Red Alert 2 scenario where despite putting a truck load of units next to a city I want attacked and destroyed the bloody AI proceeds to take off in all OTHER directions attacking other things instead of this vulnerable city ready for the taking lol. I've set them to be at war and hate each other and the AI does attack some of the city's units outside of the city but it just won't bloody attack the city itself grr. The city is defended by 1 weak little unit that's no match for all the surrounding attacking units so they've got nothing to be scared of lol.

Is there a way to tell the AI that it really really really wants/needs to attack a city or unit lol? I notice in the city cheats menu there's a couple of options about City Objective but I'm guessing that is relating to something else?

upload_2020-6-26_20-44-18.png
 
There is a move unit command. It is quirky. I would try and see if you could find Red Front development or release threads on Apolyton (using one of those way back machines). As I recall, Nemo had several observations about how it worked and how to get it to work better.
 
Back
Top Bottom