I wouldn't like to see SMAC style "terraforming".
Well. Would be nice to be able to turn those deserts into something usefull.
Everything else you talk about are tile improvements, which while they may be seen as a proxy for terraforming aren't really the same thing.
Fair point. What I was really asking for is more viable options for tile improvements.
I also disagree with your "always". I definitely replace some mines with windmills in the late game, since they produc commerce and food for a minor hit in production. And always farm plains? Since when? If surplus food is available from floodplains and food resources the plains will get cottaged, a reasonable chance of getting a watermill if on a river. In reverse, grasslands may get farms in a production city to enable the working of those mined plain/hills.
-I don't see how a windmill can be better than a railroaded mine...In fact, it's probably better to just put a cottage there than a windmill...
-It's quite common to farm plains unless you have a huge surpluss of food to not halt growth.
-of course, you need some farms to mine hills. You also need farms in your GPP city, but other than that you don't really want to build them. You want cottages.
My main point is that it's just too obvious what is the 'best' solution in so many cases... i.e pasture on livestock, mine a hill, a few farms/specials then cottage the rest...would be nice if you had to think a little bit about improvements. Maybe I've just played the game too much and figured it out.
Finally, the biggest fallacy is "forrest=lumbermill", since far too often the above mentioned only true "terraforming" in civIV gets used, the forrest gets chopped and some other relavent improvment put down.
Heh, I practically invented the concept of total deforestation, see:
http://apolyton.net/forums/showthread.php?s=&threadid=142027&perpage=30&pagenumber=2
post 47...
However, IF a forest survives until the modern age, you definitely do NOT want to chop it down. You want a lumber mill and a railroad on it. Why couldn't we have another improvement, say 'national park'? just an idea. I just think the choices of tile improvements are too obvious.
And what's really annoying is that automated workers build mostly farms. couldn't they at least get a clue and build cottages instead....