So I've been thinking. Necrons should probably auto-raze any captured city. They can only settle new cities and raze enemy cities ... no capturing enemy cities. (given the mechanics I have suggested, this is the only outcome that seems to make sense)
Also, as the tech tree progresses, Imperial settlers should become more "powerful" sort of like in Rhyse and Fall of civilization. (new cities start at 4 population, comes with free infrastructure buildings).
It would be cool if Eldar buildings could all be turned into equipment (like certain FFH wonders), and sent to other planets via webway gates. Build a barracks, send it on. Build a barracks, send it on. Something to think about. Might be more appropriate for the Chaos warp-gates? How do we distinguish eldar webway gates with Chaos warpgates?
Also, as the tech tree progresses, Imperial settlers should become more "powerful" sort of like in Rhyse and Fall of civilization. (new cities start at 4 population, comes with free infrastructure buildings).
It would be cool if Eldar buildings could all be turned into equipment (like certain FFH wonders), and sent to other planets via webway gates. Build a barracks, send it on. Build a barracks, send it on. Something to think about. Might be more appropriate for the Chaos warp-gates? How do we distinguish eldar webway gates with Chaos warpgates?