Arexack_heretic
Emperor
I meant not to exclude building-ladders with SR prereq entirely, include as an exception.
For example the chaos factions would be excellent candidates for fierce rivalry between factions and increased efficiacy if a city specialises in one type.
example
A city has the chaos CR. 30%Khorne, 1%Tzeenth, 5%Nurgle, 10% Slaanesh (Tzeenth and the major SR Khorne are antagonistic so 1%extra is unhappy or even rebelious) as a polutant 2% is Sigmarite. the rest are atheist or multheist.
The player can build Chaos totem -> Bloodaltar -> Khorne Temple at 100% cost.
Also a player could build the other SR buildings, but at 200% cost because they are not the major cult.
Once a spe3cific building is built, antagonistic SR buildings can no longer be constructed.
The city cannot build a sigmarite shrine, because that belongs to another pantheon (CR) altogether.
When monotheism is the civic of choice or the flavour of the CR, a city can only have one deity. (or even one deity for the entire civ.)
edit: ah that was not the quote....
If you are going to exlude SR-specific buildings, ladders for them would be defunct too.
You lose alot of flavour and gameplay validity without SR-specifics, I think.
A subsititution might be SR wonders, that can only be built in a city containing the SR, and only when CR building of level II is present.
examples:
-Clan Moulder Moulding Pits: enables creation of Rattus Giganticus units.
-Clan Skryre Lightmagic Accumulator: Lightmagic cataclysm rends through the roots of the world and rips it apart. Razes 50% of all cities on continent (including own), creates tunnelroutes between all cities. (Can only be built once, like all wonders)
edit2:
What I meant with a ladder is more for arcane-tech flavoured SR, additions to libraries and universities etc. Or replacements thereof. Some civs may not have access to universities and such in their human form and may need science-SR to get them their equivalents.
For example the chaos factions would be excellent candidates for fierce rivalry between factions and increased efficiacy if a city specialises in one type.
example
A city has the chaos CR. 30%Khorne, 1%Tzeenth, 5%Nurgle, 10% Slaanesh (Tzeenth and the major SR Khorne are antagonistic so 1%extra is unhappy or even rebelious) as a polutant 2% is Sigmarite. the rest are atheist or multheist.
The player can build Chaos totem -> Bloodaltar -> Khorne Temple at 100% cost.
Also a player could build the other SR buildings, but at 200% cost because they are not the major cult.
Once a spe3cific building is built, antagonistic SR buildings can no longer be constructed.
The city cannot build a sigmarite shrine, because that belongs to another pantheon (CR) altogether.
When monotheism is the civic of choice or the flavour of the CR, a city can only have one deity. (or even one deity for the entire civ.)
edit: ah that was not the quote....
If you are going to exlude SR-specific buildings, ladders for them would be defunct too.
You lose alot of flavour and gameplay validity without SR-specifics, I think.
A subsititution might be SR wonders, that can only be built in a city containing the SR, and only when CR building of level II is present.
examples:
-Clan Moulder Moulding Pits: enables creation of Rattus Giganticus units.
-Clan Skryre Lightmagic Accumulator: Lightmagic cataclysm rends through the roots of the world and rips it apart. Razes 50% of all cities on continent (including own), creates tunnelroutes between all cities. (Can only be built once, like all wonders)
edit2:
What I meant with a ladder is more for arcane-tech flavoured SR, additions to libraries and universities etc. Or replacements thereof. Some civs may not have access to universities and such in their human form and may need science-SR to get them their equivalents.