aaglo
Furioso!
Oh my... yes, the undead lines were just the wrong way around (almost everything what now is for khemri & lahmia should've been for sylvania and vise versa). That'll be fixed.
I agree. The Exp trait is quite useless in this mod unless you give them scouts like Kislev. I also removed all exp traits and given them other traits instead (My Orcs are religious for example - Gork and Mork)Lomion said:Couple more items (Playing this mod w/ Zyc's map (updating his map with fixes posted here)). Always playing monarch mode
- I modded away all races with the expansion trait (making them militant or when in conflict, industrial). With the Skaven so strong and the lack of armed turn 1 scout units I really don't see the point to this trait. Races with it seem to be at a large disadvantage. Not suggesting an armed lvl 1 scout unit that can stand up to the skaven as this would be abused. Anybody care to explain how the expansionist trait is useful here?.
The agression is really low. Only civs like Khemri and the Delfs are angry enough for a player who likes agressive play. I boosted the agression to max, but still they do not attack me enough.Lomion said:- Noticed AI likes to build huge armies and never really go to war (at least when I play .. even on random map). Increased the aggression level of every empire by 1 .... seemed to work out well.