dirtysock
Chieftain
- Joined
- Jul 25, 2022
- Messages
- 21
Looks like Inca got stomped, but how did China fare?
Surprisingly, pretty well, they managed to take back the old Dutch lands
But that war weariness really does bite, so I sue for peace with the Germans, enough land has been gained anyways.
The deal is all profits, so the CEO approves of it
With the Germans temporarily weakened, the CEO of China Teas™ decides to go on vacation to the lovely island of Aztecolzia
He also brings a fleet of blimps and a private army with him
The next turn, this happens, giving me a free excuse to join the fun and beat up the Aztecs
After a little planning, the landing goes off without a hitch
The Aztecs never did recover from that coalition against them and the subsequent Persian annexations, judging by the skirmishers and pikemen defending themselves...
After a swift takeover of Malinalco, the Chinese army marches west towards Tzinzuntzen, but before the siege even begins this blimp has an existential crisis
Thankfully, the CIV III devs never actually programmed the naval AI to attack air units in the water, because that's impossible in vanilla
Thanks Sid Meier!
Anyways, after a few casualties thanks to the local Aztec riflemen, Tzinzuntzen is seized, so hopefully no one has to spell that out ever again this game
With only 1 turn left, I take advantage of the blimp's crazy maneuverability and the fact that units can load and unload from it without losing a movement point, the Chinese forces quickly fly south towards Tula and
proceed to take it without a problem
That's all I can do this turn, but to recap how the rest of the world is doing, Germany is marching into Incan lands, India and Persia took the Aztec holdings on the mainland, and Persia is getting demolished by the rising Roman Empire
I must say I greatly underestimated both the guerilla not costing maintenance and the blimp just being a crazy transportation tool in its own right before this
All in all, a very delightful cruise for the CEO of China Tea™
Better watch your coastlines for a blimp
Surprisingly, pretty well, they managed to take back the old Dutch lands
But that war weariness really does bite, so I sue for peace with the Germans, enough land has been gained anyways.
The deal is all profits, so the CEO approves of it
With the Germans temporarily weakened, the CEO of China Teas™ decides to go on vacation to the lovely island of Aztecolzia
He also brings a fleet of blimps and a private army with him
The next turn, this happens, giving me a free excuse to join the fun and beat up the Aztecs
After a little planning, the landing goes off without a hitch
The Aztecs never did recover from that coalition against them and the subsequent Persian annexations, judging by the skirmishers and pikemen defending themselves...
After a swift takeover of Malinalco, the Chinese army marches west towards Tzinzuntzen, but before the siege even begins this blimp has an existential crisis
Thankfully, the CIV III devs never actually programmed the naval AI to attack air units in the water, because that's impossible in vanilla
Thanks Sid Meier!
Anyways, after a few casualties thanks to the local Aztec riflemen, Tzinzuntzen is seized, so hopefully no one has to spell that out ever again this game
With only 1 turn left, I take advantage of the blimp's crazy maneuverability and the fact that units can load and unload from it without losing a movement point, the Chinese forces quickly fly south towards Tula and
proceed to take it without a problem
That's all I can do this turn, but to recap how the rest of the world is doing, Germany is marching into Incan lands, India and Persia took the Aztec holdings on the mainland, and Persia is getting demolished by the rising Roman Empire
I must say I greatly underestimated both the guerilla not costing maintenance and the blimp just being a crazy transportation tool in its own right before this
All in all, a very delightful cruise for the CEO of China Tea™
Better watch your coastlines for a blimp
