Bushface
Deity
At one stage, I was offered for research :-
Nationalism, costing 2898 flasks, taking 7 turns
Education, 2898, in 8 turns
Printing Press, 2576, in 7 turns
Astronomy, 3220, in 11 turns
Gunpowder, 1932, in 5 turns.
I had a small amount of carryover, which I reckoned to be about 144 flasks (by measurement on the Research bar).
I tried reloading and selecting each of these techs, and found that after one turn the amount of research had risen to 510 flasks for Education, Press and Gunpowder, to 595 for Nationalism, and only 425 for Astronomy. Apart from the change of tech I made no other changes, so why did the amount of research produced vary with the tech choice ? Moreover, on going for Astronomy and Education the further research time dropped, in one turn, by 2 turns, that is to 9 and 6 respectively.
If I produce 387 flasks per turn, the minimum to get Gunpowder in 5 turns, then that amount of research ought to get Astronomy in 9 turns, not 11.
Steps to reproduce - look at the times to research any two or more techs and compare the research-per-turn required.
Yes, research times can be affected by progress by other civs. But in this case I was the clear tech leader.
Nationalism, costing 2898 flasks, taking 7 turns
Education, 2898, in 8 turns
Printing Press, 2576, in 7 turns
Astronomy, 3220, in 11 turns
Gunpowder, 1932, in 5 turns.
I had a small amount of carryover, which I reckoned to be about 144 flasks (by measurement on the Research bar).
I tried reloading and selecting each of these techs, and found that after one turn the amount of research had risen to 510 flasks for Education, Press and Gunpowder, to 595 for Nationalism, and only 425 for Astronomy. Apart from the change of tech I made no other changes, so why did the amount of research produced vary with the tech choice ? Moreover, on going for Astronomy and Education the further research time dropped, in one turn, by 2 turns, that is to 9 and 6 respectively.
If I produce 387 flasks per turn, the minimum to get Gunpowder in 5 turns, then that amount of research ought to get Astronomy in 9 turns, not 11.
Steps to reproduce - look at the times to research any two or more techs and compare the research-per-turn required.
Yes, research times can be affected by progress by other civs. But in this case I was the clear tech leader.