From a game I played last night, I've learned the lesson in a hard way...
I played on noble setting and my civ has 6 cities on a small map.
I began my conquest against the Mongolians while keeping peace with other nations. I've successfully conquered two cities from them (pop 2 & 5) due to the success of the army I sent against them. (bunch of axeman with city raiding promo and archers)
As I sent my army deep into enemy territory to pillage gold and destroy their infrastructure, the sneak England declared war on me. (Mongolia is to the SW of my nation, England is on my east). Without further delay, I negotiated peace with the mongols and quickly withdrew my army back into my home territory.
At this time, Isabella (england) sent a few horse chariots in rampage mode to pillage the infrastructure near a few of my major cities. My stacked army was busy chasing down every single one of them to stop them from the rampage.
Isabella moved a few of her chariot towards the western cities that I just conquered from Mongols. As I sent my armies chasing after them, I got the first big surprise of the conflict....
A huge English infantry army appeared out of nowhere in the eastern border city of my nation (one closest to them) and began sieging. I had only two archers defending that city (it has city wall improvement). But the overwhelming force slowing ripped through the defense while my army was still rushing back to save the city. One turn away from reaching the city, the defense was overrun.
I thought to myself, it's ok, I will take it back next turn with my superior army... Guess what... THEY RAZED the city down into ruins...
I was left in shock and had to save and quit the game as I needed sleep...
That was a damn nice move the AI just pulled off me... certainly one I would have expected more from a human than a computer.
Afterthoughts
- AI managed to exhaust my army by sending a few single unit charious rampaging across various areas within my territory
- Just before the siege, they moved the chariots that was visible to me towards the west (made me think they were going after those recently acquired cities that are still weak in defense). Then out of the fog, the real strike comes hitting right on one of the big cities near the eastern border. The AI has successfully fooled me into moving my army towards the west a few turns before they expose the real threat.
- Instead of keeping a town they will probably lose in the next few turns, the razed the large city to make sure I won't be able to reconquer it and will lose all the benefits from it once and for all.
Lots of lessons to be leared from this encounter... And I am damn excited to play against an AI that had me fooled and beat me fair and square.
Bravo to the AI programmers in Firaxis!
Please provide any similar experience or feedbacks if possible so we can share them
I played on noble setting and my civ has 6 cities on a small map.
I began my conquest against the Mongolians while keeping peace with other nations. I've successfully conquered two cities from them (pop 2 & 5) due to the success of the army I sent against them. (bunch of axeman with city raiding promo and archers)
As I sent my army deep into enemy territory to pillage gold and destroy their infrastructure, the sneak England declared war on me. (Mongolia is to the SW of my nation, England is on my east). Without further delay, I negotiated peace with the mongols and quickly withdrew my army back into my home territory.
At this time, Isabella (england) sent a few horse chariots in rampage mode to pillage the infrastructure near a few of my major cities. My stacked army was busy chasing down every single one of them to stop them from the rampage.
Isabella moved a few of her chariot towards the western cities that I just conquered from Mongols. As I sent my armies chasing after them, I got the first big surprise of the conflict....
A huge English infantry army appeared out of nowhere in the eastern border city of my nation (one closest to them) and began sieging. I had only two archers defending that city (it has city wall improvement). But the overwhelming force slowing ripped through the defense while my army was still rushing back to save the city. One turn away from reaching the city, the defense was overrun.
I thought to myself, it's ok, I will take it back next turn with my superior army... Guess what... THEY RAZED the city down into ruins...
I was left in shock and had to save and quit the game as I needed sleep...
That was a damn nice move the AI just pulled off me... certainly one I would have expected more from a human than a computer.
Afterthoughts
- AI managed to exhaust my army by sending a few single unit charious rampaging across various areas within my territory
- Just before the siege, they moved the chariots that was visible to me towards the west (made me think they were going after those recently acquired cities that are still weak in defense). Then out of the fog, the real strike comes hitting right on one of the big cities near the eastern border. The AI has successfully fooled me into moving my army towards the west a few turns before they expose the real threat.
- Instead of keeping a town they will probably lose in the next few turns, the razed the large city to make sure I won't be able to reconquer it and will lose all the benefits from it once and for all.
Lots of lessons to be leared from this encounter... And I am damn excited to play against an AI that had me fooled and beat me fair and square.
Bravo to the AI programmers in Firaxis!
Please provide any similar experience or feedbacks if possible so we can share them
