Chandrasekhar
Determined
I was playing a game of vanilla Civ the other day when a thought occured to me. I was thinking of how armies have traditionally had two types of soldiers: conscripts and professionals.
This is very applicable to FfH. One of the quirks about militaries in this mod is the way that there's less incentive to upgrade your units. You need to spend some precious hammers on a building that gives little benefit aside from letting you upgrade these units, and the upgrades aren't nearly as powerful! Of course, you'll still want to upgrade your elite units, but you still end up having warriors sitting in your cities with two or three axemen patrolling the border.
Here's what I suggest- have there be two different types of military unit. The conscript and the professional. Conscripts don't require buildings, and can be upgraded for just a little bit of gold. Professionals would have a building requirement, and possibly an XP requirement. Also, if it can be done, I'd suggest that these units have a higher upkeep.
What will this do? Well, I think it will encourage more powerful midgame militaries. Also, it might serve to make some units more well-used. Imagine if the maceman was a conscript unit, and the unit you get at Metal Casting was some sort of a professional ("Pikeman" is just too dull, and the need for anti-unit units is gone with the stronger promotions in FfH).
It'd take a bit of work to do, sure. I think it's still worth it.
This is very applicable to FfH. One of the quirks about militaries in this mod is the way that there's less incentive to upgrade your units. You need to spend some precious hammers on a building that gives little benefit aside from letting you upgrade these units, and the upgrades aren't nearly as powerful! Of course, you'll still want to upgrade your elite units, but you still end up having warriors sitting in your cities with two or three axemen patrolling the border.
Here's what I suggest- have there be two different types of military unit. The conscript and the professional. Conscripts don't require buildings, and can be upgraded for just a little bit of gold. Professionals would have a building requirement, and possibly an XP requirement. Also, if it can be done, I'd suggest that these units have a higher upkeep.
What will this do? Well, I think it will encourage more powerful midgame militaries. Also, it might serve to make some units more well-used. Imagine if the maceman was a conscript unit, and the unit you get at Metal Casting was some sort of a professional ("Pikeman" is just too dull, and the need for anti-unit units is gone with the stronger promotions in FfH).
It'd take a bit of work to do, sure. I think it's still worth it.