While I'd still like to see the others submit their games so that they can learn some more, get feedback on their games, and get a chance to vote, I'm going to be busy on the final voting night, so I figure that I'd better stop waiting and just cast my votes now.
Quaren's game = 3 points
I like the Wonders, I like the Forge-based Resources, I like the tech level, and more.
What I like the most about this game is that we are midway through a war, so it will give the more cautious players amongst us a chance to try out their warmongering skills--you're basically being forced to learn how to fight via a trial by fire!
Having a Confucian Apostolic Palace is going to be huge and having The Parthenon will encourage more of us to try out running Specialists in several of our Cities.
Essentially, it is a great save for pushing our envelope of learning beyond Cottage-spam into the realms of war and Specialist-running.
Finally, it seems that Gilgamesh took some land from Bismarck, meaning that we'll get even more Cities overall if and when we finally do finish Gilgamesh off.
BobbyBoy29's game = 2 points
The tech pace is one of the best and you've done a good job securing some of the southern City sites for us.
We have a clear plan of Liberalising Replaceable Parts or possibly Rifling and it's a very achievable plan.
Our Cities are large and we're under our Happiness and Healthiness caps, so our empire is a productive one.
We have some great border-City defence.
The National Epic is almost complete.
And although wars are brewing, it sounds like we won't be the victim and it will be fun to watch the armies fly back and forth while we climb the tech ladder.
We even have access to the Apostolic Palace's Religion in our capital, which means those of us that choose to spread it and use it can do so efficiently and effectively.
GKey's game = 1 point
The game is all but won.
If this save does get picked, as GKey said, we'll want to buy Peace between Bismarck and Gilgamesh immediately, but otherwise, things with the Gilgamesh are under control.
Also, we've still got our Trade Routes to the east and the 2 highest-scoring AIs in the game love us.
It's a bit of a shame that they don't really have much to offer us tech-wise--okay, Pacal does, but Louis is being stingy while he builds Notre Dame--but when they do learn some advanced techs, we'll be able to trade for them at our leisure (except when they are building the relevant Wonders!

)!
Also, with several AIs at Friendly levels, the world is at our beck and call. If someone declares war on us, our war allies will be lining up to take a number.
The biggest complaint is that it is almost too easy because he's done such a great job. It's just going to be too easy for us to win from his game, which, if we were playing competitively, would put this game at the top spot, but since we're playing to learn and to take on slightly challenging games, I can't rank it as the top pick. But, it IS the strongest game position!
