WH Discussion Thread

I don't remember what mrtn said he'll do with the temples. Propably he has something like that implemented in the game.

And If there are some good looking graphics for grail knights, then I think I'll like the idea of them - but if there are no good looking graphics for grail knights, then that idea is doomed to be squished :evil:
 
Yeah, i meant wonders.

Available to: Hordes of Chaos, Beasts of Chaos, Chaos Dwarfs, Dark Elves, Skaven
Available with: New tech, preq. Demonology. Storm of Chaos or Chaos Undivided are two options.
Obselete with: Greenskins
Requires: Chaos government (perhaps Warpstone?)

Like the Knightly Orders for the Humans, my plan proposes four Chaos Temples (one for each of the Chaos Gods: Khorne, Nurgle, Tzeentch and Slannaesh), each spawning the corresponding Greater Daemon

The GDs would be spawned a lot less frequently (i think mrtn worked it out as being every 32 turns, based on the shield cost)

The only problems i can see with this is that there are less races that would be able to build the Chaos Temples than civs able to build the Knightly Orders, and having Greater Daemons spawned may make the late game unbalanced.

another problem is there is still one Greater Daemon missing, the Lord of Change. so this wouldnt work unless that was made

since the greater daemon is currently the chaos "dragon" unit, i propose either a chaos dragon (two or more headed beastly beast) or chaos spawn to replace it. this would require further units to be built, however...
 
Hey everybody When the heck is this patch ever going to drop!!um.. :rolleyes: .Uh oh! :nospam:
seriously I look forward to the day. Were about due no?
 
Stormrage said:
The first one on the left isn`t used in the mod. I thought he could be the new QK and the old one would become the GK (he deserves it, being a questing knight for so long `n all ;))
http://forums.civfanatics.com/attachment.php?attachmentid=67098&d=1094137557

Well, I wouldn't object to adding that as a Questing Knight, and putting the old Quester as a Grail Knight. That knight looks quite nice too.

Let's just wait for mrtn to get back from france, and see what he has to say about that.
 
It would be funny to see a snotling pump wagon, but I never liked that model of it I always thought it should be more wagon looking...
...what do you guys think, Stormy, LMR, Aaglo?
 
Yeah, in my Gobbo game (which i havent played for a while coz of uni), i just researched Conjuration and are now building HUGE, UNSTOPPABLE ARMIES OF SQUIGGOTHS!! :evil: :evil: :evil:

I find it interesting that Squiggoths have a higher defence than Orc Spearmen, plus +2 HP IIRC

Im gonna "assimilate" the Orcs into my empire, then set out to conquer those obnoxious high elves. Then it will be me and the ungols, the two superpowers...

but by then i should have a domination victory :)

EDIT: Has your avatar grown, aaglo? :confused:
 
LizardmenRule! said:
Yeah, in my Gobbo game (which i havent played for a while coz of uni), i just researched Conjuration and are now building HUGE, UNSTOPPABLE ARMIES OF SQUIGGOTHS!! :evil: :evil: :evil:

I find it interesting that Squiggoths have a higher defence than Orc Spearmen, plus +2 HP IIRC

That, and the fact that Squiggoths do not exist in the Warhammer World, is why I objected to their being added to the mod. However, the "OMG KEWL!!!1" factor won out that day...
 
Back
Top Bottom