WH Discussion Thread

Dude, Grail knights a realy powerful unit, they totaly kick butt, maybe add a small wonder in the third era, that produces them every x turns? They should be able to take care of themselves, so you can always have 1 or 2 of them :)

The curren`t lesser daemon looks to "normal" to represent the chaos spawn. I might come up with a good unit for it, but it will have the shadow issue like other BG units, dunno if mrtn will accept it?

Squigs are used for killing people :D They should be able to take down a varg rider so possibly an upgrade? Or just independent third era cavalry? I wish Frostyboy was here, he is our Orc specialist :)

Why not is good enough! :D

Also, one more idea if you don`t have anything to make (:mischief:) - an orc shaman :evil:
 
...they are filled with supernatural power (glowing eyes, halos of light around them – the whole shebang), and they truly can kick butt.
Anthony Reynolds, Bretonnian designer talking about the grail knights

Quinzy! DRUGS ARE BAD! Thats a space... what is that anyway? That thing I showed you from the BG site some time ago, remember? The Pit fiend? Wouldn`t that be a good spawn?

@aaglo, just in case ;)
 
aaglo said:
dragon princes is a bodyguard of a hero
Er, where did you get that from? The dragon princes are the knights of the elven principality of Caledor.

As regards chaos spawn, it'd be a shame not to have 'em. The "demogorgon" does look like a decent spawn.

Squiqs are an all-or-nothing assault unit, with strong attacks, but no staying power. As a bonus, they're prone to go wild and attack both sides. There's no obvious sensible way of implementing them in Civ.
 
Hmm, "nuclear plant" kind of building, producing "cruise missile" squigs? Imagine coming home after a long day of `ead smashin` to find that the squigs have eaten their pen, the riders, your favorite kick-snotling and nibbled on your granpa`s priceless axe! Total meltdown! :D
 
Wow, lots of stuff has been going on here.

@mrtn: i thought it was just my computer that was screwed up, but i guess it is the unit :sad: perhaps aaglo can make a new Rat Swarm, since he has already done the Vermintide attack in the Grey Seer unit

@aaglo: :lol: nice Doom Diver

@Quinzy, Stormrage and others talking about the Battle Pilgrims for Bretonnia :D: how about at Religion?

@aaglo: Squigs are also prone to exploding if they get over-excited, i think :D
 
If you are going to get Grail Knights auto produced by building then what about "Quest of the Lady" or "Blessings of the Lady"?, just something about the lady of the lake.....
 
Quinzy said:
haleluja it worked:
http://www.civfanatics.net/uploads11/uspeakable_horror_attack.zip
http://www.civfanatics.net/uploads11/uspeakable_horror_death.zip
http://www.civfanatics.net/uploads11/uspeakable_horror_fidget_or_victory.zip

yes it would storm, but mrtn wont accept no-shadow units. and i dont think many people would like to go through all that toil..

One cute bubble beasty paletted and uploaded, ready for use... :)
http://www.civfanatics.net/uploads11/Unspeakable_horror.zip
 
@Flamand: I LOVE YOU!!! (in a not gay way..)

@Aaglo: i concur. they do actually.. never thought of that..
 
Quinzy said:
@Flamand: I LOVE YOU!!! (in a not gay way..)

I think both me and my wife would object if it were gay... :lol: You're welcome...
 
The Harpy is looking good there, aaglo. You are so impressive with how quickly you can produce such high quality models.
 
Utah,
I'll tell you a secret. :)

After making so many models with pov-ray, I have so many pov-files from which I can take whatever parts I need for new models. For example, this harpy is a combination of the Fell bat, Caprigor, Naga sorceress and wood-elf sorceress :)

cheers :)

BTW, I've gotten my hands on some possible chaos dwarf tenderiser & whirlwind additional civilopedia text :) Here it is:

The defending army was formed up and waiting. Elves, Dwarfs and Humans all knew that they must win this day or let Chaos break through into the Forest of Shadows and the Middle Mountains. The Ogre mercenaries were no less determined: their plates had been filled, and their fighting reputation was at stake.

Over the crest of the rise, the forces of Chaos came into view, rank by rank. There were black-armoured riders on warped, variously-legged mounts; towering champions whose massive swords and axes keened with an unholy hunger. Beastmen of all shapes, sizes and colours. And around them, like a roiling sea, seethed a press of other... things - the Spawns of Chaos.

But all eyese were on the machines which rolled before the Chaos pack. They advanced in a single rank, the width of the Chaos army, with their spiked, two-wheeled frames, their whirling blades and their thrashing hammers. The Elven archers and Dwarven crossbows loosed two volleys before fallint back to their pre-arranged postitions. The missiles had little effect, the bulk of them thudding harmlessly into the grotesque carved panels which shielded each machine.

The machines began to gather speed. As they approached, their crews could be seen - centauroid creatures, an unnatural blend of Dwarf and boar. They ran almost as fast as a charging horse, handling the machines as easily as a gardener uses a wheelbarrow.

The machines ploughed sickeningly into the Ogre mercenaries tha held the centre. Blades and flails whirled, hammers and maces thrashed. Flesh and sinew shredded, bone and iron shattered. For all their strenght and courage, the Ogres were decimated in a matter of seconds.

The centre was now dangerously weak - with the Ogres effectively destroyed, the full force of the enemy would now fall on the Human contingent, and Chaos could break through the centre before the flanks could move to reinforce it. The advantage now lay with Chaos.
 
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