DJ Bonebraker
a.k.a Laura
muffins said:You are soooo right. People should stop thinking of units as 'rather cool' and start thinking about them as anything up to 30 hours work ... each.
.....Or more, especially if you use models with well over 20,000 polygons and 12-20 frames of animation. When I make a unit in Bryce, it generally takes about a week to build the model, then it takes about 2-3 hours to make each complex animation (attacks, death and run), but it can take up to 4 hours to completely render each animation. From my experience, the render time only goes up if you use Poser, but since almost all the poser models are just kits that you assemble from pre-existing parts, it kind of balances out.
Frankly I don't see how Aaglo cranks the units out as fast as he does.

)

. And AFAIK, nobody has yet seen those files, and died [crosses fingers whilst typing - ouch]