CaiusDrewart
King
Right now, the AI gets a +4 combat bonus against the human on Deity. Despite this, Domination Victory is currently quite easy, even on the highest levels--at least in comparison to past Civ games. The AI is tactically hopeless, and weak city defenses means conquest has never been so easy or fast. The +4 combat bonus is just not enough to compensate for that.
So my question is: if the AI were to remain as inept as it currently is, what combat bonus would it take for Domination Victory to become extremely difficult?
As a thought experiment, let's say you play a game under the following conditions:
--Deity difficulty
--Pangaea map
--Standard size
--You have a decent production start and access to horses and iron
How high would the Deity AI's combat bonus have to be for you to consider Domination Victory truly challenging? At what point would you fail the majority of your attempts? Would +10 strength to all AI units be enough? +15?
If you want, you can give me two answers, one for if you're playing as Scythia/Sumeria and one for if you're not.
So my question is: if the AI were to remain as inept as it currently is, what combat bonus would it take for Domination Victory to become extremely difficult?
As a thought experiment, let's say you play a game under the following conditions:
--Deity difficulty
--Pangaea map
--Standard size
--You have a decent production start and access to horses and iron
How high would the Deity AI's combat bonus have to be for you to consider Domination Victory truly challenging? At what point would you fail the majority of your attempts? Would +10 strength to all AI units be enough? +15?
If you want, you can give me two answers, one for if you're playing as Scythia/Sumeria and one for if you're not.