acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,496
SMALL CONTITENTS SETTING BACK.
... and, yeah, also what he said.
...actually, what he said first. You can get to my stuff later.
SMALL CONTITENTS SETTING BACK.
ability to choose how many continents
1. 1 Tile Lakes
On a TV program about artificial lakes produced by the Communists as a result of nuclear testing, i found out in nature rarely do you have perfectly round lakes, like those 1 tile lakes in Civ VI maps. I think it was added in an update (Indonesian DLC?)
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i play almost only pangeas. or continents.
two things:
pangea. lakes, they really feel out of any real world situation.
pangea. islands. why pangea do not have islands at all? small, few hex islands would be welcome, even in the middle of ocean.
edit: third issue. clustering of capitals. today game. few moves, georgia. ok. other direction. one two moves - gilgamesh. fine. same river with my capital, maybe 7 tiles away nubia. this is garbage. standart map, pangea, no mods. it is restart of map right there(if you do not want go war and all the way ahead all game, all civs will hate me).
I have huge problems with the design of the tiles. In my opinion the woods and rainforest tiles are ery sparse, while civ V had these huge dense forests. It's really immersion breaking for me. Also, I miss the different styles for tiles like the European, African and American tile variations from civ V. Civ vi's maps are just so ugly.