A fun thread, not really for any balance discussion or anything. We often talk about a civ's "strength" without talking about its design. How well its pieces "flow" together, how well it fits its historical theme, etc etc. So what do you considered the best "designed" civs in VP?
I give everyone 3 (because who can only pick one). I have my first pick below, I'll think about my other ones.
For mine:
Portugal
UA - Sets Portugal as a solid trade loving civ, where money and science flow. But at the same time, the GG and GA bonuses actually matter a lot. Portugal is a civ that can expand aggressively and push borders...as well as having an incredible navy augmented by constant emergency healing (Great admirals) when needed. Portugal never lacks for supply. Portugal is very flexible, her Trade base gives her the yields needed to push into any style she wants. Lastly, access to an early Great Admiral can allow ocean exploration much earlier than most civs can do.
UU - While the Nau is not the most powerful UU, its one of my personal favorites to use. The Nau perfectly sets the tone of Portugal's history theme of nautical discovery and exploration. The feitoria drops really encourage you to seek out every CS on the map to get the biggest bonuses.
Lastly, the Nau's gold generation allows you to gold buy an instant navy....with the extra XP ensuring those purchased ships have modern naval promotion. This allows Portugal to always have a strong and large navy around the time of exploration....perfectly fitting her theme.
UB - The feitoria combines well with ETRs to CS with statecraft later in the game. At a time when CS ETRs can look paltry compared to trade with main civs, the feitoria keeps those TRs relevant. The UB also fits Portugal's strong nautical theme, encouraging coastal expansion....and the good hammer bonuses make island expansions more productive than normal, which again encourages a playstyle not seen in all civs.
Overall - Portugal is my favorite "sea-faring" civ, and I feel like all aspects of her kit help fit that theme. But, she gets a well rounded science focus combined with GG/GA production that can help her offset other weaknesses, making not just a thematic civ, but a strong one as well.
I give everyone 3 (because who can only pick one). I have my first pick below, I'll think about my other ones.
For mine:
Portugal
UA - Sets Portugal as a solid trade loving civ, where money and science flow. But at the same time, the GG and GA bonuses actually matter a lot. Portugal is a civ that can expand aggressively and push borders...as well as having an incredible navy augmented by constant emergency healing (Great admirals) when needed. Portugal never lacks for supply. Portugal is very flexible, her Trade base gives her the yields needed to push into any style she wants. Lastly, access to an early Great Admiral can allow ocean exploration much earlier than most civs can do.
UU - While the Nau is not the most powerful UU, its one of my personal favorites to use. The Nau perfectly sets the tone of Portugal's history theme of nautical discovery and exploration. The feitoria drops really encourage you to seek out every CS on the map to get the biggest bonuses.
Lastly, the Nau's gold generation allows you to gold buy an instant navy....with the extra XP ensuring those purchased ships have modern naval promotion. This allows Portugal to always have a strong and large navy around the time of exploration....perfectly fitting her theme.
UB - The feitoria combines well with ETRs to CS with statecraft later in the game. At a time when CS ETRs can look paltry compared to trade with main civs, the feitoria keeps those TRs relevant. The UB also fits Portugal's strong nautical theme, encouraging coastal expansion....and the good hammer bonuses make island expansions more productive than normal, which again encourages a playstyle not seen in all civs.
Overall - Portugal is my favorite "sea-faring" civ, and I feel like all aspects of her kit help fit that theme. But, she gets a well rounded science focus combined with GG/GA production that can help her offset other weaknesses, making not just a thematic civ, but a strong one as well.