So I'm working on a mod that will allow pretty much every corporation to create a unique resource. Is there a good way to use a resource to grant a promotion, boost science, culture, income, production or anything else other than happiness and health?
A few ideas of what I'm thinking of:
Aggregates - Villages/Hamlets grow faster OR boost production
Affordable Automibiles - Allows freeway creation (boost happiness, productivity, cash, -1 health)
Munitions - free collateral promotion for artillery units
Computers - happiness with university, boost research
Miracle drugs - + 1 health and happiness with hospitals (THIS I can do)
So any advice on what can be done and what can not? Any recomendations on unique resources?
So far Im thinking of 12 corporations, 8 new ones and 5 already in the game.
A few ideas of what I'm thinking of:
Aggregates - Villages/Hamlets grow faster OR boost production
Affordable Automibiles - Allows freeway creation (boost happiness, productivity, cash, -1 health)
Munitions - free collateral promotion for artillery units
Computers - happiness with university, boost research
Miracle drugs - + 1 health and happiness with hospitals (THIS I can do)
So any advice on what can be done and what can not? Any recomendations on unique resources?
So far Im thinking of 12 corporations, 8 new ones and 5 already in the game.