What difficulty do you think GOTM should be at?

Which diffuculty do you think GOTM should be at?

  • Chieftain

    Votes: 5 2.5%
  • Warlord

    Votes: 3 1.5%
  • Regent

    Votes: 56 28.4%
  • Monarch

    Votes: 71 36.0%
  • Emperor

    Votes: 29 14.7%
  • Deity

    Votes: 8 4.1%
  • One for all the difficulties

    Votes: 25 12.7%

  • Total voters
    197

Grey Fox

Master of Points
Joined
Dec 19, 2001
Messages
8,726
Location
Sweden
Do you think that GOTM is too Easy? Or too Hard maybe?

Then vote here and make your voice heard!
 
I think Regent - Emporer games should make up the majority, but having the occasional Deity or Warlord/Chieftain game would be fun too. It would be great to have different types of games specified once in a while as well. Have an OCC game, or even some modified rules scenarios.
 
I think it is very hard to say if it should be a regent or emperor. What also count much is how the land were you start looks like....
But i think GOTM3 is a bit too easy. The GOTM should be a bit harder to play, especialy in the next GOTM´s. People begin to find good strategies and most people can beat the computer on higher level than 1 month ago.
I think next game should be emperor
 
For my opinion it should be emperor.

We are civfanatics. The strong players will have a fun game anyhow, but the weaker players can see, how to play a good game. You can learn from it.

So the games should be hard.

( I also think, that "milking the cow" will stop in higher levels).;)
 
I saw the result and I think we should go for a kind of rotation. Regent, emperor and monark.
If we go higher or lower, it'll be to easy or to hard for someone and we could lose players.
But the final decision is on Matrix that do an excellent job with the GOTM.:goodjob:
 
Regent is definitly too easy (at least for those who were civII fanatics). I have finished only one game (GOTM I after deadline) and started 2 other (GOTM II after deadline and GOTM III now) and was only challenged by AI while playing monarch AND discovering CivIII at the same time.

Since I don't have too much time to play except GOTM, I'ld like to have the next one Monarch and the following one Emperor (and maybe; the following Deity ??? not sure about that without try emperor first).

I guest that at some point the majority of us will want to try a deity GOTM to see how good/bad we are. :cry:
 
I'm not sure about deity... it seems like the computer is cheating on that level... They are really fast.

But you could have an Elite GOTM at Deity level, Should be fun!
 
The computer is cheating on every level except regent, Grey Fox. :) All above is in advantage of the AI, but in warlord & chieftain the cheating is in the advantage of the player.
 
There needs to be a few games thrown in at the higher levels (emperor/deity). Monarch/Regent does not provide enough of a challenge to some of the people participating, and it may force some people who are hesitant about playing at a higher level to give it a try.
 
I think there should be two GOTM. One rotating the three easiest levels and one rotating the three hardest.
 
I still suck in Civ3, :cry: but I think it's about time for us to play an Emperor level game next month! It's no big deal even if you got killed by the AI. We learn from defeats. :love:

Of all 12 GOTM games for Civ2, I think only 2 of them were on Deity level and we only had one chieftain game. It's probabaly going to be the same for the Civ3 GOTM: most of the games will be between Regent and Emperor.
 
I like to respond to "Some other guy" thread in a .... ummm .. different way. The Patched 1.16f Kinda threw me off abit. A lot of good fixes But a lot of stuff was new again. No longer could I disband units and quickly switch over to a wonder. No more forest harvesting. I had to quickly adapt. (LIKE MY CRY about HABOURS Not connecting Thanks again Duchess) Maybe should have had a practice game with the new patch before tackeling GOTM. What I hated was that For first time I experianced LOTS of crashes 10 total. the 1.07f was more stable did anyone else find this the case ?

In defence it good since everyone has a level playing field (bar those who used the no palace bug Did any off you reload ? come on now NO REALOAD REALLY ???) :p

Anyway with Diety games make it easier for us. By editing the map for a slight player advantage. It would be no fun if I ENDED up DEAD after 100 turns. I would like to see more Monarch games. and a Few Emperor games prob 3:1 ratio somthing like that.
 
Well I personally think that the next GOTM should be at MONARCH and the one after that should be at EMPEROR... then it should rotate between those...

I think that regent is to easy, on this game it was a bad start (not as bad as APOLYTON's 4th Tournament...) but if you played to non-agressive in the start and left the japanese alone, then you would have an hard time later... If you wanna know what I mean read the spoiler thread
 
Well, the problem with the higher level, is that it will refrain people like me to participate cuz we got our butt kicked too often ... I tried it, but I wasn't just able to pass the BC ... I think that maybe making two GOTM per month could be nice... one easy and the other harder .... like warlord and emperor for example ... Maybe Matrix could get someone to help him if we did something like that ;)
 
I, for one could help Matrix if he decided to put up a Second GOTM... It could be a good Idea with two GOTM's, one rotating Warlord and Regent, and one rotating Monarch and Emperor.
 
No no no, the GOTM stays the GOTM. The fact that some people have difficulties with difficulties is not a good reason to split up the Game of the Month. It'll totally spoil the power of the concept.

Sorry, guys...
 
You might have too few players to make a split? If you had about 500-1000 players it might be a good idea, to split the GOTM into 2 diffrent GOTM's.
 
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