Scirocco16V
Warlord
I always save my engineers to rush wonders, immediately spend scientists for science boost, send merchants on trade missions to a CS where the rep boost would be useful, and use prophets to convert opponent or CS cities.
I see other people talking about Manufactories and Customs Houses, which makes me wonder if they know something I don't?
What is the optimal use of great people?
A manufactory doesn't seem equal to giving up a wonder, but over a long time I suppose a customs house or academy might produce more than the alternative?
I see other people talking about Manufactories and Customs Houses, which makes me wonder if they know something I don't?
What is the optimal use of great people?
A manufactory doesn't seem equal to giving up a wonder, but over a long time I suppose a customs house or academy might produce more than the alternative?