Iraqi_Tank
Chieftain
I made this thread for people to discuss how the Civ3 game can be improved.
Post away!
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Post away!




Originally posted by one_man_assault
yeah It would be sorta neat that after my allies get invaded I come save the day and restore the nation after a brutal war...catch is it can never happen to you...once your conquered its game over. Unless there was some sort of mini game were you had to follow all your superiors orders (conquerers) in your former land. you wouldnt be able to have a say in what you build and have to move your troops to the invaders liking (reminds of Warsaw pact...sorta) but to me that wouldnt be fun. GIVE ME MY NATION OR...Heck Ill REALOAD!![]()
Originally posted by Kryten
"....once you're conquered it's game over."
This is true....IN CIV3.
But we are talking about what could be in CIV4.
There are two choices:-
(1) If people are such bad players that they lose all their cities, then maybe they deserve to have been deemed to have lost the game.
--OR--
(2) The player has to watch the AI civs playing against each other until one of the player's former conquered cities DOES rebel....
....suddenly, BANG, the player's civilization is back in the game, with a small army and a single city....just like all the other civs that have been eliminated then 'flipped' back into the game.![]()
(This need not take long: with 10 oppressed cities on the map, and say 3% chance per turn of a city rebelling, then the player shoud back in the game in about 3 or 4 turns on average)
This would create some interesting situations, and give players more challenges:-
With a small army and only a single city (at least until another one of your oppressed cities also rebels), can you time it right to make your move against the empire that conquered you....waiting for that moment when they are distracted by other revolts and wars....so that you can swifty capture the nearby cities and start another empire of your own?
Realistic?.........yes.
Fun?................yes.
Challenging?...yes.
(And of course there would be a "Rebelling Civilizations" on/off switch, like there is with "Respawning AI Players" and "Allow Cultural Conversions")
Originally posted by Kryten
Realistic?.........yes.
Fun?................yes.
Challenging?...yes.
Originally posted by dguichar
Just change "realistic" for "deeper model" and we agree.
Games can't be "realistic", they nature is to be games.