Stacked movement (without being able to
attack while stacked of course.)
Auto-pollution cleanup that works properly (Doesn't send 2 workers to a polluted tile when 16 are needed!)
Better treatment of power plants - you shouldn't be able to build a coal plant when you already have hydro, solar, or Hoover dam. Coal plants should cost you no support after you build Hoover, and/or give you a "sell all" option when the dam is built.
Civilopedia entry for city "flips" updated with the
real criteria that determine the chance of flipping.
A pseudo iron-man game type that either prevents you from saving the game at all (probably not practical) or uses hidden codes to flag the game as unscored if you reload a game after you have already been "in the future" of the same game. (For comparitive play - GOTM)
Multiplayer! Yes, I will pay for the "add-on", but yes, I reserve the right to be bitter about the money-grab.
Allow me to see what science the other civs have (someone suggested that it was doable, but I haven't been able to find it!), and
tell me when a civ that I'm in contact with researches something, so I don't need to keep checking!
Do away with the AIs cheat that allows him to trade a tech that you just sold him so fast that you don't get to trade it to the other civs, even though it's your turn! (In MP Civ II you were able to trade techs while waiting for your turn to move, but the AI is too fast!)
Improve the look of Forest, Jungle, and Irrigation (there are some great mods out there!)
Add a lot more hyperlinks from menus to the Civilopedia (ex. In the build menu.)
Better helpful overlays to more easily see the best spot to move your settler, when he's active.
Swordsmen and Privateers need to be obsoleted by
something!
Governors are a great idea in principle, but often don't work right - seem to be buggy or perhaps just counter-intuitive.
Units in combat often hide interesting information, like city size (important, because you need to know the size to know what the defenders' entrenchment is like), and the progress of a melee (not as cruicial, but still nice to see.)
It should be possible to show all 16 faces on the foreign advisor, even if it was an optional thing and the actual faces were replaced with the civ names.
The draft button should bring up an "are you sure" box. It's dangerous!
Well, that's enough for now! It really is a terrific game overall, but there are still lots of opportunities for improvement, as we say in the business world!
(Graeme - I understood the big thread (10 pgs now!
) as being intended for bugs, so I agree that's a good place for them. But it's now far to big to read (anyone want to summarise it?), so maybe this is a good place for "wish lists".