neat!
now I know that Romans arnt the only people looking for a fresh start on the world
anyway, as far as UU'S, there is a HUGE vareity of choices- essentially, it narrows down to three-
A)
seige archer (archer, and mantlet bearer)- replaces Archer OR spearman OR catapult
well, this could certainlly be a distinct unit- with the same skills that they were able to make the conquitador, and dog "double" unit, they could make the two man seige arcer team- I thinks its onvious that these guys get a defence bonus, mabey even hp as well, but one of the real goodies about this unit is the fact that it gets a bomabrdment- as much as the catapult, since these guys were, after all, used for conducting seiges...
B)
4 horse chariot- replaces-
horseman
as the 4 horse chariot came into use rather late in Assyrian development, and coexisted with cavalry, this unit woul dreplace horsemen- and has the oppertuinity to be VERY unique-
perhaps with an increased attack, that would justy be the beginning, for a special little unit ability would be if it could
transport a single foot unit, and mabey even have 3 moves- it has the oppertunity to be a very strong, very interesting unit- the down back it would be hugelly expensive, and would still have the smae traval limitations as a stadard chariot
C)
cavalry archer-replaces horseman
these guys, but on a horse
the Assyrians, one of the first devopler sof cavalry as a cheper alternative to chariots, made good use of them, but unfortunatelly, they came at a very late end in the Assyrian period, and really have nothing that would distinguish them from other horsemen, ytou coud try giving him a bomabrd for defence, but other then that, he is probabley the poorest of the chopices creativity wise
my own opinion sway to the seige archer, or the 4 horse chariot