What factors decide who gets the wonder built?

reddishrecue

Deity
Joined
Nov 16, 2009
Messages
6,442
So I was building the leaning tower of pisa and I had more production than egypt who was also building the leaning tower of pisa. I knew this because I had a spy in the city where the wonder was getting built. The wonder got built on the same turn as me but Egypt got to keep the wonder. This is the second time this has happened to me and now I want to know what factors decide who gets to keep the wonder. What factors contribute to the tie breaker when a wonder is built on the same turn by different civilizations?
 
So I was building the leaning tower of pisa and I had more production than egypt who was also building the leaning tower of pisa. I knew this because I had a spy in the city where the wonder was getting built. The wonder got built on the same turn as me but Egypt got to keep the wonder. This is the second time this has happened to me and now I want to know what factors decide who gets to keep the wonder. What factors contribute to the tie breaker when a wonder is built on the same turn by different civilizations?

The AI always gets to go first during each turn. So if it's a tie, you lose. You have to beat them by 1 turn.
 
In MP-games it's determined by when you joined the game. Player 1 gets it before Player 2. Player 5 gets it before player 7 etc.

Really don't like this mechanic. It should be as in Civ4 where the city building it with most production gets it.
 
Thanks to both of you for replying. There are so many new things in bnw that are different from bts.
 
In SP it is the other way around actually, the human player plays before the AI, to prove this just start a new game and see how you are the first to found a city. So what happens with wonders is that production is updated at the beginning of your turn, so when you see a 1 turn tie with the AI it means that you completed your production for the ongoing turn and need one more turn to finish the wonder but the AI did not get to play his turn yet and will then complete the wonder before you at the beginning of his turn. (it might be confusing but just think about it :)
 
In SP it is the other way around actually, the human player plays before the AI, to prove this just start a new game and see how you are the first to found a city. So what happens with wonders is that production is updated at the beginning of your turn, so when you see a 1 turn tie with the AI it means that you completed your production for the ongoing turn and need one more turn to finish the wonder but the AI did not get to play his turn yet and will then complete the wonder before you at the beginning of his turn. (it might be confusing but just think about it :)
This is accurate. The human always goes first.
 
It's not the actual "human" that goes first but actual player, however, because you are Player 1, you will always go first in Single Player, and then it is Player 2-22.

In Civ 3 and Civ 4 it is the first player to complete the wonder that gets it, so if you were one turn away as Player 22, but Player 1 already was 1 turn, when he gets his turn then he gets it.

But I do think that it was "Randomzied" or something in Civ 5.
 
In MP-games it's determined by when you joined the game. Player 1 gets it before Player 2. Player 5 gets it before player 7 etc.

Really don't like this mechanic. It should be as in Civ4 where the city building it with most production gets it.

Wait, 1p gets it every time? The obvious solution in simultaneous turns is whichever city has the highest overflow after completion that turn should've built it.
 
In SP it is the other way around actually, the human player plays before the AI, to prove this just start a new game and see how you are the first to found a city. So what happens with wonders is that production is updated at the beginning of your turn, so when you see a 1 turn tie with the AI it means that you completed your production for the ongoing turn and need one more turn to finish the wonder but the AI did not get to play his turn yet and will then complete the wonder before you at the beginning of his turn. (it might be confusing but just think about it :)

This is true. But there are actions done by both the AI and you during the automated part of the turn, so it is accurate to say that if both you and an AI would build the wonder during the automated part of the turn, you will lose out on it because the AI goes first during that part. That is what I meant.
 
This is true. But there are actions done by both the AI and you during the automated part of the turn, so it is accurate to say that if both you and an AI would build the wonder during the automated part of the turn, you will lose out on it because the AI goes first during that part. That is what I meant.
There is no "automated part of the turn" during which all players have actions except in simultaneous-turns multiplayer. You're just like...making things up.
 
In MP-games it's determined by when you joined the game. Player 1 gets it before Player 2. Player 5 gets it before player 7 etc.

Is this verified to be correct by the developers, and/or has somebody looked at the code? Thanks.

Has to do with how the turn is processed. Even though MP appears simultaneous at the end of turn (or right before start of next turn if you prefer) it still does turn order for processing. It computes all the events for Player 1, then player 2, then player 3, etc. So if both Player 1 and Player 2 are 1 turn away from completing the same wonder, Player 1 will always get it first because events for that player are calculated first. You can test this yourself with a friend to verify without waiting on dev responses.
 
There is no "automated part of the turn" during which all players have actions except in simultaneous-turns multiplayer. You're just like...making things up.

I'm not like, making things up, you're just not understanding. Reminds me of the good ol' times, heh. I'm talking about the 'automated' part after you click 'next turn'... you know, when the AI does it's thing, and when you get credit for building wonders, if you don't get beat out first by the AI during their automated part of the turn. When you 'win' a wonder during this automated part of the turn, it appears immediately after the AI is finished, and before you can actually go hands-on and start doing your manual turn. That's the part I'm referring to. Glad I could lend you a clue, bud.
 
I'm not like, making things up, you're just not understanding. Reminds me of the good ol' times, heh. I'm talking about the 'automated' part after you click 'next turn'... you know, when the AI does it's thing, and when you get credit for building wonders, if you don't get beat out first by the AI during their automated part of the turn. When you 'win' a wonder during this automated part of the turn, it appears immediately after the AI is finished, and before you can actually go hands-on and start doing your manual turn. That's the part I'm referring to. Glad I could lend you a clue, bud.
Yeah, that's not a thing. You get credit for building wonders at the BEGINNING of your turn. The only "automated" part of the turn is the part where the AI does things. You may be referring to the beginning of your turn when your production, gold, etc. is added to your totals. Of course, if you're referring to that then you're wrong with the rest of the things you said. Basically, everything you said is wrong no matter which way you slice it; it's only a matter of HOW wrong you are.
 
The way it works is

Player 1 build, grows, researches, etc.
Player 1 gets to move thier unit and look at their cities
Player 2 ..... Etc.

So you cannot finish something at 'the same time' as the AI. You have your own building turn, Each individual AI has its building turn and the human player always go first. ( but your build turn is Before your move turn)

If they finish after you clicked 'next turn' then they were ready to finish a whole turn before you.
 
This last statement is the most important to understand.

Let's say you are "making your moves" on turn 167. You see that you are 6 turns from finishing [pick a wonder], and ask your spy in, say, Dido's capital how many turns she has to finish that same wonder. Your spy reports that she is also 6 turns away from finishing the wonder. You think, "great, I'm going to beat her, because we will both finish on turn 173 and I go first on turn 173 - Yay for me!"

Wrong. Dido's production for her turn hasn't been processed yet. When she gets the chance to "make her moves" on turn 167, her production (from the choices she made last turn) will process and she will only have 5 turns to go on that wonder. She is 1 turn ahead and, unless you make a dramatic change (e.g., put all your citizens on hammer tiles and deliberately starve for 5 turns), she will beat you to that wonder.

If you want to watch it happen, open a spy window in her capital after you click Next Turn and before her turn processes.
 
Yeah, that's not a thing. You get credit for building wonders at the BEGINNING of your turn. The only "automated" part of the turn is the part where the AI does things. You may be referring to the beginning of your turn when your production, gold, etc. is added to your totals. Of course, if you're referring to that then you're wrong with the rest of the things you said. Basically, everything you said is wrong no matter which way you slice it; it's only a matter of HOW wrong you are.

You are hell bent to 'win' something here, so feel free to pat yourself on the back, if it helps your ego. But you just view the sequence in a different way, it's not a matter of being wrong or right about how it occurs. Everything that happens between the time you make your last physical movement, and the time you can once again make physical movements, is the 'automated' portion of the game/turn. Which is just what I said. You want to call a potato a potahto, feel free. It's still a spud.
 
No, you're just being wrong again. If anyone here is desperate to "win" something it's you. I'd like to reiterate that the AI gets no bonuses during "the automated part of the turn" you've invented. Everyone gets production at the beginning of their turn. The human player always goes first. Your assertion that the AI gets some benefit over the humans is incorrect, and your continued attempts to redefine your original statement do not change the fact that you're attempting to pass off your confirmation bias as fact and accomplishing nothing but confusing people who don't know better.
 
Back
Top Bottom