What Happens When a Civ Runs Out of City Names?

EndoConvert

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Dec 17, 2010
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I know the game stores a list of city names for each civ in such files as "assets\Gameplay\XML\Civilizations\CIV5Civilizations.xml" (which has pointers to localized names).

But what happens if you found so many cities on the map that the list of names runs out? (Does the game crash? Do the city names start to repeat? Do the cities get the word "New" prefixed to it or an Arabic or Roman numeral following it? Does it ask you to choose a customized name? Does it borrow names from other civs?)
 
I don't really know.I think it may have borrowed barbarian city names in Civ4, but I don't know what Civ5 does.:dunno:
 
It will start using names from another Civ in the game (it may use all of the civs, not sure). If it runs out of names again, you end up with a bunch of cities with no name.
 
By that point your city is garbage since no one wanted it thus it deserves no name.

Are you listening Brookhurst, Wyoming? GARBAGE.
 
8 Atillas, see what happens on founding second city?
 
Wow...you've actually managed to found so many cities that it ran out of names from all the civs in the game? :eek:

I should have clarified a little. It seems to sue names from other civs in your current game. So if you play against one opponent, it runs out pretty fast. Well, relatively.

I've been playing some huge map/settler games lately (ridiculously fun), and run into this a lot.
 
I think it was in Civ 3 where if you founded more cities than on your Civ's name list, new cities founded would get the prefix "New". So you'd get New Paris, New Thebes, two New Yorks, and a New New York.

It'd be nice if they added that feature back in, or if someone made a mod for it. Perhaps with "new" being translated into the language of the civ? So, instead of New Paris we'd get Nouvel Paris.
 
8 Atillas, see what happens on founding second city?

Just tried it. 6 civs, duel map (so it's easier to find others), all Attilas, Deity. The city names seemed to be borrowed from other civs, even though they weren't in-game - one city was Limoges.

I attached the save for you guys to play around with, if anyone wants to.
 

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I think it was in Civ 3 where if you founded more cities than on your Civ's name list, new cities founded would get the prefix "New". So you'd get New Paris, New Thebes, two New Yorks, and a New New York..

And when you run out of city names the second time the cities can be named New New (ie New New York, New New Paris)
 
Just tried it. 6 civs, duel map (so it's easier to find others), all Attilas, Deity. The city names seemed to be borrowed from other civs, even though they weren't in-game - one city was Limoges.

I attached the save for you guys to play around with, if anyone wants to.

Limoges is on France's city list. Definitely a better solution than Alpha Sector, Beta Sector, etc...
 
Buchengshi is correct, it is just a blank label with a small dash. The Thanksgiving game that someone here released (with 7 Hiawathas) I ran into that situation. Apparently if there is more than one of the same Civ, it still produces no doubles, so 7 Iroquois went through the city list quickly.
 
New Old Sarai was always a hoot. Or was that in Civ 3? Anyways. :cool:

I think I remember seeing that in Civ4.Well, I remember seeing one city named Old Sarai and one named New Sarai.

:lol:
 
Buchengshi is correct, it is just a blank label with a small dash. The Thanksgiving game that someone here released (with 7 Hiawathas) I ran into that situation. Apparently if there is more than one of the same Civ, it still produces no doubles, so 7 Iroquois went through the city list quickly.

Link? I'm curious as to why someone would set up a game with 7 Iroquois players.
 
I'm actually pretty sure in Civ 3 you could run out of "New" cities and it would start again with "Neo"
 
I think it pulls an Attila like in civ 4
 
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