What is he thinking?!?!

Bamspeedy

CheeseBob
Joined
Dec 18, 2001
Messages
9,061
Location
Amish Country, Wisconsin, USA
Okay, I have 510 cities, bismark has 1. I have his city surrounded by 30 or so cavalry. He has 2 rifleman, a spearman, and a longbowman and has to be building Wealth just to break even. I just bought a tech from him by giving him all 8 luxuries, most strategic resources and paying him 500 or so gold/turn. We also sign a MPP (to guard each other from the aliens and barbarians :lol: :p). The very next turn he demands tribute from me!! I tell him to get lost and he declares war!

 
This must be one of the funnier fallacies of the AI.
 
Sh*t man, that is one massive empire. Your turns must take 10 minutes each. Hell, i'd pay somebody to play for me!
 
Hey Firaxis, you going to FIX this AI stupidity before you try to stick us with PTW???

When I invest a lot of my limited time on a game I do NOT expect to see this kind of CRAP.

Ridiculous, braindead AI.


BTW, I think micromanaging 510 cities is like a vision of Hell. :eek:
 
Sh*t man, that is one massive empire. Your turns must take 10 minutes each. Hell, i'd pay somebody to play for me!

BTW, I think micromanaging 510 cities is like a vision of Hell.

I used the governors. I had the governors turned on in all cities until they reached size 12, then turned them off in that city, and micro-managed so that the city didn't have excess food, and so other cities would grab that extra food tiles to grow faster. After all cities were at max population and had extra citizens (specialists), I turned the governor back on in all cities. Then my turns took about 5 minutes, as all I had to do was check the F1 screen to see which cities had pollution.

Another thing. The governors are alot better with v1.21f since they re-assign the citizens back onto the tiles immediately after the pollution is cleaned up, where in other patches they didn't do this until the NEXT turn. The problem that still exists is that a different city that wasn't using that tile will now grab it, resulting in one city starving and another city growing, when before the pollution I had both cities stabalized in food production. :mad:
 
Well, maybe the governors aren't as dumb as I thought, not after 1.21.

Last time I used one he was building a battleship in a 14 tile lake!
 
Never use the governor for managing production!

I only use the governor for managing happiness (assigning citizens to tiles). Really early in the game when production/growth is very important I sometimes don't use the governor for happiness either, as you may waste some food/shields. I also micro-manage any wonder building cities. After the ancient era, and in all high corrupt cities I will use the governors (for happiness only).
 
Just outa curiosity .. What lvl are you playing on Bamspeedy ?
 
Originally posted by Zouave
Hey Firaxis, you going to FIX this AI stupidity before you try to stick us with PTW???

When I invest a lot of my limited time on a game I do NOT expect to see this kind of CRAP.

Ridiculous, braindead AI.


BTW, I think micromanaging 510 cities is like a vision of Hell. :eek:

I actually think Bismarck's behavior is more human-like than AI stupidity.

When faced with Bamspeedy's invincibility in this game, any human player would have given up / committed suicide long before Bismarck tried to (I assume, Bamspeedy, that you're milking the game and you let Otto declare but didn't grant him wis wish for death).
 
Apart from the well-known stupidity of the AI, how did you get your rail lines to be so straight, almost like in Civ 1? Mine are always curly.
 
Dinorius, search the modpack forum in the graphics mod subforum, i believe they loaded the modpack which changes the rails to civ2 style. It's a great mod!
 
Bamspeedy: same thing when you get tribute for peace, the other guy is down to 1 city, you have a stack of attackers next to it - and he asks right away that you leave or else. Better for game balance, but can you see Germany ask the Allies to get lost in spring of 1946???? :lol:
 
btw, Bamspeedy, you can usually even get the other civ to pay you for the MPP in a situation like this :D they really seems to fear the :borg:
 
He was going for max score.. And he may have changed it so desert doesnt support cities (what i have done in my mod)
 
Perhaps the AI has a 'foolishly aggresive' attribute and it is set for Bismark.

In my game, Bismark and I had never fired a shot at each other. I invaded with overwhelming force, took every city (about 15) except one and destroyed every one of his 100+ units except 1. I bombed his last unit down to 1 hp then offered him peace for rocketry and he was insulted.

The technology died with him.
 
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