What is SHUFFLE map?

Joined
Sep 4, 2010
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Is it:

A) A randomly selected map from the current slate of maps (e.g., Continents, Pangaea, Fractal, etc)?

or

B) A completely random map, similar to Fractal?

:confused::confused::confused:
 
Is it:

A) A randomly selected map from the current slate of maps (e.g., Continents, Pangaea, Fractal, etc)?

or

B) A completely random map, similar to Fractal?

:confused::confused::confused:

Neither.
You get either Fractal, Island Plates or Continents. That is from examining the Shuffle.lua map script.

(Sorry to necro this thread, but the answer wasn't correct. I myself wanted to know cos Shuffle is popular in MP).
 
So, you will not receive i..e. Primordial , when selecting Shuffle?
Correctly understood?
 
So, you will not receive i..e. Primordial , when selecting Shuffle?
Correctly understood?

Definitely not.

There is a separate map script for the Shuffle map.
It was coded before Primordial.

And they were too lazy to update it. :lol:

FYI just read the comments:
Code:
function GeneratePlotTypes()
    local mapType = TerrainBuilder.GetRandomNumber(10, "Random World Age - Lua");
    if(mapType < 5) then
        -- Fractal Map
        return FractalGenerator();
    elseif(mapType < 8) then
        -- Island Map
        return IslandPlates();
    else
        -- Continent Map
        return Continents ();
    end
end
 
This is something that gets regularly asked and gets different answers always too. :lol:
 
All this time I thought it was Continents, Island Plates, Fractal, and Pangaea. Well I guess I learned something new (4 and a half years after release).
 
Aw bummer. I thought I was getting everything with Shuffle. Thats the only map type I was playing.
 
Aw bummer. I thought I was getting everything with Shuffle. Thats the only map type I was playing.

Yeah, no idea why there isn’t a true ‘random’ setting that draws from all valid map types (i.e. not tsl). I would play that all the time.
 
Yeah, no idea why there isn’t a true ‘random’ setting that draws from all valid map types (i.e. not tsl). I would play that all the time.
I've said it before and I'll say it again: with things like the Wonder picker, CS picker, and the Civ pools, there's no reason why they can't make a Random Map picker that would allow us to pick and choose which map scripts to randomly draw from.
 
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