What is the first building that you build?

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Gainy

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Id just like to ask what is the first building that people build, when, and why?
 
In the capital, a granary, for the food bonus. On 80% of maps this makes for fastest expansion. In the first few cities, barracks are often the first choice for an early war when I get to 4 to 6 cities. After the initial ring of cities, the cheapest culture building, temples or libraries, especially in captured cities.

Later, courthouses and marketplaces get high priority, depending on how far the city is from the capital. Courthouses to reduce corruption, marketplaces to increase gold and happiness. For coastal cities that have no food squares, harbors. Also harbors if needed to hook up a luxury into the empire network (island city).
+ Bill
 
First, 3 warriors (or scouts if I play an Expansionist civ) for exploration. Then, one warrior for crowd control (I just love that expression) followed usually by a granary.

The granary allows a faster growth rate and the Settler Factory strategy, making early expansion a lot easier. :) I deviate from this only if there are several food bonuses (flood plains or wheat) inside the radius.
 
If you're religious, throw in a temple after your first few warriors and settler. It will double in culture before you even know it!
 
Granary or Barracks or if my population hates me (hey come on I let them control the world :lol: ) a Temple, it all depends on what I have, what the situation is, and what I need. But its mostly dependant on what I have. :p

These all are, of course, after the city has protection and I have scouts going about.
 
granary in my capitol. barracks first everywhere else
 
Usually temple, for the happiness and culture and because it's cheap.
 
granary, barracks, temple
 
Granary first in the capital. Almost everywhere else, temple first - often pop-rushed when a new town reaches size 2. The opening is all about grabbing as much land as you can, and that temple puts 12 more tiles under your control after 5 turns as opposed to a settler's 9, and for a smaller investment in time and defence.
 
my first city a granary and in all my other cities barracks or mayby temple but there they first two
 
It depends. When I have built Pyramids and Sun Tzu's, I need not to build a granary and barracks. If I have an escort, then I'll immediately start on a temple. If not, a military unit. But in the early stages when I do not have either one (or don't get them at all) it's always granary.

If it's captured I'll build a temple immediately.
 
Normally a barracks as it is the only improvement avaible to me at that time.
 
After what I have learned in Sirps TDG, a granary will *almost* always be my first building. Build 3 warriors, (2 scouts and an MP) then the granary. Research Pottery first at max rate if your not Expansionist. If Pottery hasn't come in yet when the third warrior is completed start a barracks or something as a prebuild for a granary.
The only exception to this would be if it was so crowded and there was so little land available that it would be all gone by the time a granary finished.
Just my 2 cents worth.
 
Usually a temple in my capital... this allows growth up to 5 or 6 (Monarch level) without disruption. This way I'm positioned to build a wonder while my city's population grows.

I then usually build a granary in my second or third city to crank out settlers. Building settlers from your capital robs you of good commerce/science since you have no corruption in your capital.
 
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