OK, is it just me, or do the city governors love to just completely ignore _everything_ that they're told to build? If I say "never" build artillery, naval units, or any other units, especially near the beginning of a game, then I get triremes, catapults and warriors coming out of my ears. Is there any way to make the governors build what they're told? Am I missing some fundamental aspect of production?
And don't even get me started on corruption...
except for those two little things, this game rocks, by the way. Just passed my 5000-point mark on the Warlord difficulty. Built warrior like crazy and slaughtered five AI civs by 100AD.
If anyone has suggestions on how to minimize micro-management of city production, though, I'd love to hear it. Juggling 50-100 cities on the larger maps can get out of hand.
And don't even get me started on corruption...
except for those two little things, this game rocks, by the way. Just passed my 5000-point mark on the Warlord difficulty. Built warrior like crazy and slaughtered five AI civs by 100AD.
If anyone has suggestions on how to minimize micro-management of city production, though, I'd love to hear it. Juggling 50-100 cities on the larger maps can get out of hand.