Kael
Deity
Whats your favorite spell sphere and why?
wilboman said:Problem with death is it damages your relationship with good races, or at least, it is meant to. Meaning that if you are the Luichurp, Malakim, etc, and use Death, Chaos or Entropy magic, you're going to have a hard time making friends.
wilboman said:Problem with death is it damages your relationship with good races, or at least, it is meant to. Meaning that if you are the Luichurp, Malakim, etc, and use Death, Chaos or Entropy magic, you're going to have a hard time making friends.
onedreamer said:I haven't voted because I have more than one choice.
First off I should say that not all spheres are complete, and I didn't try them all.
My favourites are death, body and enchantment.
The summon skeleton spell is a bit overpowered IMO. It should be nerfed with a limited duration of 2 turns (+3 for summoners). Actually, all summon spells should have a duration...
Body and Enchantment give very nice boni even at level 1. Haste is a huge help in the early game.
I didn't have time to try Entropy yet, it looks good on the paper. The other spheres don't convince me much, especially those "good" aligned . They should have better stuff. For example the spell against undeads could be extended to demons too.
All in all, I think the spell system is not finished yet and I didn't even try all of it, so I can't say much for now![]()
kevjm said:Putting a limited duration on skeletons wouldn't help much IMO. Some way of preventing you from summoning a new skeleton straight away because the one you summoned last turn died might be more effective. But then they wouldn't be half as fun![]()
Kael said:Removing mechanic is usually a last stepOne of the reasons why I love this mod!
I used death sphere mostly with evil races. If I used it with good one, I would think about it however...