Civ 4 is one of the few games I've played that seems to be endlessly replayable. For context, I tend to focus on only one game at a time. I'll latch onto a game, sinking my claws into it. If the game is good and suitable, I'll immerse myself inside it. I'll spend weeks feasting on it's meaty interior, exhausting it of all it has to offer. Then, the game having fulfilled its usefulness, I'll burst out of the spent husk and move onto a new host to begin the cycle anew. So, what I'm saying is, I play games like the
Xenomorph from Alien. Civ 4 is unique in that it's been part of this cycle multiple times, and each time I binged on it like the first time I played it.
Why? My guess is each new map is a radically different experience. The game mechanics remain fundamentally the same, but the objectives and how you can approach them radically change. The randomness of the map generator ensures that each experience will be novel, in its own unique way. One game will have you in a Buddhist love fest, the next will have you starting next to 3 pycho warmongers. Every game is new enough that it remains interesting, even if technically it's the 50th one. Who's counting?
Also, it's been darned fun rising through the difficulty ranks. So there may be an element of skill-building there. There's a psychological reward for improving at something, no matter how trivial, so that may be just enough of an incentive to turn the randomized maps into something more meaningful. There's a goal. Sure, it's merely a goal to get better at a computer game, but your brain doesn't care about that. It thinks it's
important.
So, in short, I play Civ 4 because human psychology is
strange. And it's been a great sport about that whole bursting out of its stomach thing.