What natural resources provide power?

PendragonWRB

Prince
Joined
Nov 3, 2002
Messages
342
I have cities with Factories and some of them require a coal plant or dam and others do not citing nearby resources but nothing I could find in the game explained this, where is that power coming from?
 
And geothermal plants as well. I believe it's the tech that gives you helicopters (synthetic materials I believe) that enables you to build geothermal plants. Obviously requires geothermal resource. In addition to windmills (built on hills) mentioned above, you can build wind farms out at sea, but it's a pretty advanced tech to get there.
 
I have to agree that power consumtion and energy distribution (e.g. which power plant gives power to which city) is kinda confusing and unclear.
Maybe a map lens could be useful, where you could see where the energy of each city is coming from (like the religion lens, where you can see where religious pressure comes from)
 
Forgot to mention that I believe renewable power sources like solar cells, hydroelectric, geothermal are local only, they don't spread to 6 tiles away like an oil power plant does. Rule of thumb is the power plants (coal, oil, uranium) do spread to cities within 6 tiles, but renewables don't.

The problem I run into is I never have enough coal or oil. I eventually have enough buildings drawing power that my coal goes into the negative. I usually have some renewable options by that point though. I still wish resources provided more power, because it's difficult to find enough resources for units and power.
 
I have not built anything yet, except for one dam, and yet some nearby cities have power and some do not. I just can't make any sense of where 'nearby' power is coming from.
 
I have not built anything yet, except for one dam, and yet some nearby cities have power and some do not. I just can't make any sense of where 'nearby' power is coming from.
there's a city state, cardiff I think, that give power to all harbor buildings when you are suzerain. might be it.
 
Also, the IZ's logistics project powers the whole city while active, so you can generate any amount of power while using not a single ressource. Which is especially fun after building 5+ Terrestrial Lasers (which need 5 power each)
 
Forgot to mention that I believe renewable power sources like solar cells, hydroelectric, geothermal are local only, they don't spread to 6 tiles away like an oil power plant does. Rule of thumb is the power plants (coal, oil, uranium) do spread to cities within 6 tiles, but renewables don't.

Correct. But the range can be extended to 9 tiles (magic!) with one of the GEs. A strategically centered IZ can thus power an entire medium empire this way, making use of the resource more efficient.
 
I do indeed have Cardiff, I remember seeing that bonus early on but had forgotten by the time I had factories. I do have an inland city whose factory is six tiles from my dam, but it does not get power from it. I think dams only provide local power, not regional.
 

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I do indeed have Cardiff, I remember seeing that bonus early on but had forgotten by the time I had factories. I do have an inland city whose factory is six tiles from my dam, but it does not get power from it. I think dams only provide local power, not regional.

Anything that is NOT a power plant inside an IZ provides only local power.
 
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