I understand that, but what I meant was the bugs from both should be fixed first. It doesn't really help if the bugs from v33 get fixed but the bugs from v34beta (at least most) aren't fixed in v34final as well.

To tell the truth, if that had been done before any of the "final" versions were released, it wouldn't be a problem at all. It just seems arbitrary to release a "version" that is just another SVN release with the version number slapped on it.
I know everyone is chomping at the bit to move forward, but sometimes you simply can't do that. After all, most players don't want to be beta testers. It is boring for the modders to sit on their hands while other bugs are fixed, but someone has to make the decision of whether this mod is meant for the players or the modders/testers.
The SVN is a great tool for either fixing bugs or adding content. Doing both at the same time, not so much...It should be used for the former before a new version, the latter after a new version, and both after that. Then the cycle starts over.
TLDR version: fixing the previous version in the new version is not the correct way to do it. The correct way is to fix everything new, release, add new, fix new, release, etc etc etc.
TLDR version: fixing the previous version in the new version is not the correct way to do it. The correct way is to fix everything new, release, add new, fix new, release, etc etc etc.
I totally agree. Pushing constant flow of new stuff and choosing quantity over quality is a guaranteed way of making a big bug mess.
Excuse that mod makers could leave if they should consider making their work more bug free sounds totally ludicrous and really raises a question of their motives of doing the entire mod. Who are they doing what they are doing and why ? It really sounds like a insane excuse, after all this mod is a bug mess exactly for that reason !:adding too much and fixing too little. Point of making anything is to create a working product and only after that improve it gradually, not to roll in a constant bug mess.
Quite a priceless response that get real there when suggested that you should make your current mod as complete and bug free as possible without constant flood of change and new. Want to get something finished and working before making new content ? Get real ! No, we have to push and pump more and more and more into it or the makers might leave us ! Seriously WTH guys - rhetoric question. There is a serious priority misplacement here.
Your quan over qual -tactic produces in 4,5 years a immersive civ mod of very rich detail where you can't for example upgrade air units. Not too fkn bright folks, no one wants to play with broken toys, no matter how shiny they are. I really don't want to rub that likely now fixed air thingy to your faces but such a major issue should have awakened you to the fact that more, more and more is not always more and that amount of new stuff certainly doesn't rule over quality. Almost like just adding more has become a self feeding end to a means instead of means to an end to you and thats just plain wrong.
This really looks much more like a commercial gamehouse trying desperately to add more and more to sell more of their products and thus breaking them than a community working for free to improve the game they love. When a fear of losing the makers prevents making working products, there is something very wrong.
Maybe those makers are just fed up, not caring about the quality anymore, past the real point of their leaving and thats why you don't dare to raise issues. It seems so and if that is the case, this project have lived beyond it's means and time. A project Frankenstein where all the pieces want to walk in a different direction. Someone there seem to care far too much about this product and some could care very little if even that and it shows man, it shows. It shows from many words and deed.
This would certainly explain why your action formula on that huge air promotion bug was firstly a total silence for months to a guy who reported it before me, secondly a flood a empty excuses and only after that a slow, gradual actual work to find and fix the game breaking bug the size of an giant elephant. After all, it only took over 4 years of unselfish mod making to create this bug. Am I evil ? Maybe little but for a reason.

Biting but honest sarcasm about real issues is the best way to show something one does not want to see but needs to see. Stab them with their own humor I say. Have at you !
Choose rush and quantity over quality and you will always end up with a bug mess. Of course you can again lash at me for all this for again being a terrible evil troll that dececrates your precious child.
Want to nail me on the troll cross again ? I brought my own cross for your convenience. My cross on this is the fact that I still care about this mod and want to see it as a finished, working product. One who gripes, cares. Silent ones are lukewarm, satiated and care not.