Okay, when I first got the game I built military slowly and didn't really go on the offensive until the Industrial era. This led to a lot of Diplomatic Victories that were really conquest victories.
I'm now playing on Prince, Standard world size, Epic speed and my typical game goes like this, varies according to civ, leader and situation of course but that is the pattern.
Rush someone (or to be honest, often late rush towards the end of BCs)
Chop Stonehenge
Go for COL and then Nationalism (in a good game I found Confucianism and Taoism)
Liberalism (If I think I'll win)
Head for Steel
Work on victim #2 whilst heading towards Rifling and Assembly Line (which the AI really seems to undervalue)
Repeat until I get a conquest or domination victory (normally I technically get both the turn I capitulate the last AI)
I have started pushing on with Trebs/Macemen/Muskets but rarely.
Normal strategy is to create lots of vassals, either by colonisation or by capitulation as soon as and then gift back any cities I don't want (usually anything that isn't Holy or has Wonders)
Civics I never use:
State Property
Caste System
Police State
Environmentalism
My normal destination civics are:
Representation / Universal Sufferage
Nationalism (Free Speach in GA)
Merchantalism/ Free Market
Theocracy (Pacifism in GA or if I want a GP, normally for a shrine or corp)
Now I'm quite good at that on my current settings and have been getting victories now as early as the 1830s, which is at up to 150 years earlier than I used to when I was on Normal speed and aggressive later.
So question is, what do I do now? What will be the most interesting?
I do actually like warring, I just like to do so when I have the advantage.
Go up a difficulty?
Go up a speed?
Go up a map size?
Stay where I am and learn to use different civics?
Learn to REX noob!
Something else?
I'm now playing on Prince, Standard world size, Epic speed and my typical game goes like this, varies according to civ, leader and situation of course but that is the pattern.
Rush someone (or to be honest, often late rush towards the end of BCs)
Chop Stonehenge
Go for COL and then Nationalism (in a good game I found Confucianism and Taoism)
Liberalism (If I think I'll win)
Head for Steel
Work on victim #2 whilst heading towards Rifling and Assembly Line (which the AI really seems to undervalue)
Repeat until I get a conquest or domination victory (normally I technically get both the turn I capitulate the last AI)
I have started pushing on with Trebs/Macemen/Muskets but rarely.
Normal strategy is to create lots of vassals, either by colonisation or by capitulation as soon as and then gift back any cities I don't want (usually anything that isn't Holy or has Wonders)
Civics I never use:
State Property
Caste System
Police State
Environmentalism
My normal destination civics are:
Representation / Universal Sufferage
Nationalism (Free Speach in GA)
Merchantalism/ Free Market
Theocracy (Pacifism in GA or if I want a GP, normally for a shrine or corp)
Now I'm quite good at that on my current settings and have been getting victories now as early as the 1830s, which is at up to 150 years earlier than I used to when I was on Normal speed and aggressive later.
So question is, what do I do now? What will be the most interesting?
I do actually like warring, I just like to do so when I have the advantage.
Go up a difficulty?
Go up a speed?
Go up a map size?
Stay where I am and learn to use different civics?
Learn to REX noob!
Something else?