What The!?!?

seezachswim

Chieftain
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Mar 31, 2006
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Knoxville, Tennessee
Ok, so I was playing as the Aztecs on monarch on pangea tropical setting. I was number one in score and was randomly attacking civs just because I could. Anyways, I declared on Huayna and moved some jags in to pillage. I noticed that his border city was very lightly defended and decided to build some troops to take it. Anyways, after a couple of turns all of a sudden he moves his single longbow out of the city leaving it unguarded.:eek: :eek: I only had the two jags, both of which were wounded, next to his city at that point. What the hell is going on here?
 

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the AI can be pretty stupid sometimes.

or maybe the AI was trying to get you to attack the longbowman and not the city.
 
The AI could be trying to lure you into a trap. It might have other troops near the city in the fog and be planning a counterattack. The AI can pull the occasionall rabbit out of the hat.
 
I don't think this was any sort of trap. Why would the AI give away one of their best cities to destroy a wounded outdated unit?
 
You were going to fight longbows with Jags.

But anyway, I'm pretty sure it's an AI screwup, I think people give it too much credit sometimes. Like when there's 10 units their last remaining city, then the AI moves 80% of the units out that don't even bother attacking your stack and you just take the city.
 
pub hero said:
But anyway, I'm pretty sure it's an AI screwup, I think people give it too much credit sometimes. Like when there's 10 units their last remaining city, then the AI moves 80% of the units out that don't even bother attacking your stack and you just take the city.

I'm with pub hero on this. I think this is an AI screwup... although I must say it is one of the worst I've ever seen.
 
I agree, AI screw-up.

The only time I've done anything close to this is if I have a very few veteran units I am loathe to lose, ensconced in a city which I am not, facing a huge SoD coming straight for them. I have then pulled those units back to safer territory and left the city to its sorry fate. I might leave the weakest unit as a sacrificial, token defender to slow the stack down and ensure my units' safe escape.

That does not appear to the case here. That longbowman could have easily withstood those two injured Jags, especially with that Axeman to help. Where the heck is he going? Is it spring break or something, and they're all headed for the beach?!?
 
Ahh, I see the problem. HC developed labor unions early this game, and it was time for the longbowman's lunch break. You have to watch the terms in those contracts!
 
"General, be wary of these Aztecs. You can't fight with them conventionally. You need to catch them completely off-guard: Do something they'd never expect..."
 
Mewtarthio said:
"General, be wary of these Aztecs. You can't fight with them conventionally. You need to catch them completely off-guard: Do something they'd never expect..."
General: "GUARDS!"
 
I've been known to give up a city I knew I would lose anyway. Better then to save my units, join them with the reinforcements and take the city back later. Maybe the AI was actually being smart. Where did the Longbowman go?
 
The AI is brilliant and never makes stratigic errors - tactical errors hardly ever. It probably just has expanded so rapidly that it needs to lose the city to reduce costs and doesn't want to lose face by giving it to you. Of course there is the one in 10k chance that the computer burped. Better reload and see if it keeps doing it.
 
Mewtarthio said:
"General, be wary of these Aztecs. You can't fight with them conventionally. You need to catch them completely off-guard: Do something they'd never expect..."

:lol:

That crazy AI :p
 
It's amazing what nonsense I have to read here in order to defend an incapable AI. (unless these comments were meant to be sarcastic)

I've been known to give up a city I knew I would lose anyway. Better then to save my units, join them with the reinforcements and take the city back later. Maybe the AI was actually being smart. Where did the Longbowman go?
:lol: what a nonsense, you mean that LB in a 85% defense bonus city would lose against his units? Sure man...

The AI is brilliant and never makes stratigic errors - tactical errors hardly ever. It probably just has expanded so rapidly that it needs to lose the city to reduce costs and doesn't want to lose face by giving it to you.
Oh yeah, that's why the AI founds cities in any place it can find, regardless of how crappy it is. Anyway the AI has never done that

To get back to the OP, I think there is some underlying issue here and it might just be the new patch. Check out acid01 SG, the AI behaves absolutely mad and makes our game very easy. Things like declaring war on us having no metal and getting overrun etc etc. very weird
 
I was just going against the suppositions of the majority for the heck of it, and I'm pretty sure Older_than_dirt was being completely sarcastic.
 
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