noto2
Emperor
- Joined
- Jul 11, 2008
- Messages
- 1,715
basically I almost always settle my GGs. I might build a military academy in the city that has westpoint, for example, but usually I prefer to settle, also military science is not a priority in most of my games. Creating a warlord, as most have pointed out, is usually a crappy idea, since it will die very quickly. The only time I might create a warlord is if it actually effects the outcome of the game. For example, let's say I'm playing a peaceful strategy and get a tech/economy lead, and then get surprise DOWed and face a very tough defensive war. If I'm desperate I might create a warlord to try and save my bacon and salvage the game. Very rare, though.
The goal of the unit is to survive at all costs so that it can flank siege, so it is important to understand that winning a battle is as good as withdrawing from one.
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from settling him is more valuable to me than any military consideration. E.g. I'm about to DP the strongest AI in the game and make a run at culture/space and settling him in a key city gets me more than a mil acad in the next best city.
from
; most notably doing the infamous maces -> rifles upgrade can make XP extremely valuable.