Killazeke14
Chieftain
Besides the ones that have been confirmed what units do you think should be in civ5?
Next War. Both a scenario and a sandbox mode in BTS.
If you played BTS and never found the mech units, you didn't look very hard.
Go "load a mod", load next war, then you can play a random map with all the Next War technologies on the end.
Next War. Both a scenario and a sandbox mode in BTS.
If you played BTS and never found the mech units, you didn't look very hard.
Go "load a mod", load next war, then you can play a random map with all the Next War technologies on the end.
I know where the mech unit is; I've sampled most of the mods in BtS at one time or another. I was hoping they'd be in the base game.
They *are* in the base game if you want them to be. [...] You can play the base game with all the Next War additions by playing it as a mod, not a scenario.
Besides the ones that have been confirmed what units do you think should be in civ5?
So, you're complaining about having to push 2 buttons to load the mod?By "base" game, I don't mean a non-scenario, I mean playing the game without any mods.
So, you're complaining about having to push 2 buttons to load the mod?
The "mod" with the Nextwar loaded is 100% identical to the base game, but with the extra Nextwar content.
How does it matter to you whether its a mod or not?
And there are plenty of people who prefer their base game uninfected with science fiction - or who want the space race victory to occur from the present day tech.
By "base" game, I don't mean a non-scenario, I mean playing the game without any mods.
I'd like the series to include more "future" units, buildings, and technology (like the mech). If a mod provides it, that's fine; there's nothing wrong with that. I just prefer that they be in the main game.