What will be the 7th first look?

What will be the 7th first look?

  • Phoenicia

    Votes: 98 39.8%
  • Ottomans

    Votes: 130 52.8%
  • Alternative Leader for existing civ

    Votes: 16 6.5%
  • Something diffirent from leaks

    Votes: 2 0.8%

  • Total voters
    246
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Yeah, thanks. I'd expect "janisarries" though for name recognition.

Either way it's be a perfectly acceptable UA
 
I get the feeling the ship that was revealed in the leaks isn't a UU but something they haven't shown yet. It looks like we haven't seen a lot of the new non-unique units yet. I think the Ottomans could get a bonus that enhances that unit or a class of units.

I'd really like it if Phoenicia got a non-military UU, like maybe a trader that can establish ocean routes right away.
 
Not sure what Phoenicia can get, because the obvious choices have already been taken by the other civs. Especially Dido's LUA options

Cheaper tile purchases => Canada (but only for snow/tundra)
Cities start with extra land => Russia
Pastures culture bomb => Aus
Start game at sea => Maori
Raiding and piracy => Norway
Trade route cap from settling cities => England (but only on different continents)
 
Well here's what I'm reasonably expecting more or less ( and a little bit what I want):
Ottoman UA: Pashalik- Siege and naval units have greater combat strength when attacking cities. Conquered cities gain even more loyalty per turn when a governor is established. Gain the Unique Governor Pasha the Vizier as an 8th governor. -20% Production when building settlers and settlers cost 20% more gold to purchase.

Pasha the Vizier can have either a military route (granting UU corsair or naval raiding bonus) or peaceful route (culture, gold, science) on the promotion tree.
 
Well here's what I'm reasonably expecting more or less ( and a little bit what I want):
Ottoman UA: Pashalik- Siege and naval units have greater combat strength when attacking cities. Conquered cities gain even more loyalty per turn when a governor is established. Gain the Unique Governor Pasha the Vizier as an 8th governor. -20% Production when building settlers and settlers cost 20% more gold to purchase.

Pasha the Vizier can have either a military route (granting UU corsair or naval raiding bonus) or peaceful route (culture, gold, science) on the promotion tree.

This is alll very cool. I would like if ottomans also got greater era score for building generic units for the first time. For example they would receive unique unit era score for building your first courser (sipahis), musketman (janissaries), bombard (bombards obviously). Although passive bonuses are usually pretty boring, i think in addition to those other unique bonuses It would be cool and guarantee a mid game golden era for ottomans.
 
Ooh, Civ6 is full of cartoony characters and stereotypes right? Maybe the unique governor will be a vizier that you place in other civ's cities, sort of like Amani. And he could do things like lower loyalty, leach gold or science, maybe an offensive spy boost. Then he could be the mustache twirling villain that everyone thinks of when they hear the word vizier.
 
That would be a fair argument if Phoenicia's leader were anyone other than Dido, who famously fled across the Mediterranean and founded a new kingdom on a different continent. If there was any reason to pick Dido over anyone else, I would think it was because of that.
Actually I suspect the chief reason to choose Dido is because they can draw on Graeco-Roman myths for her personality, whereas any other Phoenician leader would be just a name carved in stone. Sure, she allegedly founded Carthage, but I suspect her capital will be Tyre.

Ooh, Civ6 is full of cartoony characters and stereotypes right? Maybe the unique governor will be a vizier that you place in other civ's cities, sort of like Amani. And he could do things like lower loyalty, leach gold or science, maybe an offensive spy boost. Then he could be the mustache twirling villain that everyone thinks of when they hear the word vizier.
pSphUfx.gif
 
Just to throw in a random idea, it’s probably wrong though and it will be the Ottomans, but what if Eleanor gets a land unit pillaging ability to go along with the Crusades? :mischief:
 
Well Phoenicia had multiple "capitals" (more like centers of influence), the most prominent being Tyre, Sidon, and of course, Carthage. I'm leaning towards Tyre with Carthage being a possibility.

Hell if they surprise us with some sort of "city state" implementation, perhaps even their capital will be random.

I believe Dido should get free harbor districts like Civ 5

I doubt they'll let you place a free district like that instantly, but one proposed theory is that it's a unique Docks which replaces City Center effectively limiting them to coastal settling.
 
I've been wondering about how they're going to work the ottomans and phonecians could be designed to interact differently with the map, since they've done had somehing different for every civ so far and it seems like there's fewer obvious ideas for those two... Maybe the ottomans always starting with a canal city capital connecting two oceans? Phonecia has to involve the coasts but that doesn't narrow it down.

My bet is phonecia - ottomans - eleanor for the last 3 reveals
 
I'm kind of feeling like they might do an alternative leader next week only to mix things up a little bit. It's been the standard new civ then gameplay with said-civ over and over; with the holiday break inbetween.
 
If we assume that the Cothon is a unique replacement for the city center, and that it will be limited to coast only, what do we think the bonus will be to make up for that? An extra trade route, a bonus to trade routes, Cothon gets the same bonuses from city states as the capital? Could also throw in an additional downside like a 4 tile minimum distance from other cities.
 
If we assume that the Cothon is a unique replacement for the city center, and that it will be limited to coast only, what do we think the bonus will be to make up for that? An extra trade route, a bonus to trade routes, Cothon gets the same bonuses from city states as the capital? Could also throw in an additional downside like a 4 tile minimum distance from other cities.
If that is the case I can see the Cothon getting many bonuses that the Harbor would and therefore maybe Phoenicia wouldn’t be able to build harbor districts at all since it would be redundant.
 
If we assume that the Cothon is a unique replacement for the city center, and that it will be limited to coast only, what do we think the bonus will be to make up for that? An extra trade route, a bonus to trade routes, Cothon gets the same bonuses from city states as the capital? Could also throw in an additional downside like a 4 tile minimum distance from other cities.
I'm speculating free ship, free trade route (but not a second if you go on to build lighthouses) can trade route the seas right away, you can build harbor buildings in there.
 
Well Phoenicia should be drowning in trade routes tbh..

My favorite theory goes something like this (Give and take):

Dido LUA: Queen of the Mediterranean Founding cities provides one free trade route. May only settle next to coast/lake.

Phoenicia Civ UA Monopolies: Settling generates a unique luxury resource nearby (Purple Dye, Cedar, or Tin). Trade routes generate bonus science and diplomatic favor (possibly per unique luxury).

UD Cothon: City Center replacement. Allows harbor buildings to be constructed in City Center. May not build Harbor districts. Build Harbor buildings in half the time.

UU Trireme: Replaces Galley. Has bonus combat strength. May settle a new city once.

Basically a combination of Civ 5's Carthage and Indonesia for the UAs and Spain's UU.

Goal is to get as many luxuries and trade route as you can. Gameplay is all about monopoly and trade.

Agenda: Dislikes civilizations that settle on coast. Likes civilizations that leave coastlines alone.

Standard agenda to promote the sort of gameplay Firaxis would have in mind for Phoenicia
 
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Cothon gets the same bonuses from city states as the capital
Ha, I see people complaining about that being really OP, mainly if we consider the bonus settle AI gets at higher difficulties. But I like the idea

Well Phoenicia should be drowning in trade routes tbh..

My favorite theory goes something like this (Give and take):

Dido LUA: Queen of the Mediterranean Founding cities provides one free trade route. May only settle next to coast/lake.

Phoenicia Civ UA Monopolies: Settling generates a unique luxury resource nearby (Purple Dye, Cedar, or Tin). Trade routes generate bonus science and diplomatic favor (possibly per unique luxury).

UD Cothon: City Center replacement. Allows harbor buildings to be constructed in City Center. May not build Harbor districts. Build Harbor buildings in half the time.

UU Trireme: Replaces Galley. Has bonus combat strength. May settle a new city once.

Basically a combination of Civ 5's Carthage and Indonesia for the UAs and Spain's UU.

Goal is to get as many luxuries and trade route as you can. Gameplay is all about monopoly and trade.

Agenda: Dislikes civilizations that settle on coast. Likes civilizations that leave coastlines alone.

Standard agenda to promote the sort of gameplay Firaxis would have in mind for Phoenicia

I like all of that. Maybe Dido LUA doesn't need to restrict settling at coast, as that could be a restriction for the placement of the Cothon as unique City center.
 
I can also see a Great Merchant/Admiral bonus somewhere. Maybe like +1 point per active trade route
 
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