Something close to that, yes.
If the AI wants some backward tech then thats safe enough. But if it wants, say, rifling for some other tech around the same cost, then its much preferable to pay gold instead.
And finally, note that my recent games have all been experimental, still working out all the little kinks. Unfortunately it will be a month before i have a chance to play another game and continue working on this.
I run whatever gives the most hammers when im building important wonders, meaning no specialists. Stonehenge and oracle will get me the first couple on their own. Priests are only run when building non-critical wonders or other items (pointless to increase overflow even more when building units for example, in this case priests are an overall benefit).- You are running priests in your ironworks city, probably with Ankor Wat so you can run a lot and get the hammer bonus.
Usually science. Gold usually only if im in the red, or if there is some tech or other i prefer getting for cash instead of tech.- When you have no wonders to build in the Ironworks city you are building gold.
In a recent game it was producing 500+ hammers on certain wonders, 700+ during golden age. This was a non-optimal city with quite a few coast tiles. When building science it was at 200something, about 250 i think it was. Not sure how much gold the prophets gave me (or how many i had for that matter).I'm interested in what such a city looks like in the late game. Just how many hammers and gold does it produce.
Situational. I have been experimenting with a pure hammer economy. Very flexible, incredible for war, but doesnt give me the beaker edge cottages would. Fully teched watermills might be able to compete by running specialists from the extra food, but you have to get to that point first.Personally I'd prefer to give AIs techs - but ones that everyone else has and they are likely to acquire anyway. Giving them gold might let them buy another tech you don't want them to have - generally I think their bonuses let them use gold more efficiently than I can. But I may be wrong on this.
If the AI wants some backward tech then thats safe enough. But if it wants, say, rifling for some other tech around the same cost, then its much preferable to pay gold instead.
And finally, note that my recent games have all been experimental, still working out all the little kinks. Unfortunately it will be a month before i have a chance to play another game and continue working on this.