dh_epic
Cold War Veteran
If you've read Soren's presentation, you know that (quote) they "have a working mp system already and have been playing 4+ hour games after work" and have been "coding from scratch" -- whatever that means. Point being that multiplayer is a focus that the makers of Civ 4 have wanted to include in the fundamental design, instead of adding it after they've made a great single player game.
My question to the hardcore civ fans is what you feel the biggest barrier to a good multiplayer experience is?
To rephrase the question multiple ways:
- when playing multiplayer, what annoys you or makes it suck?
- if you've never played multiplayer, why not?
- what element is great in single player, but sucks in multiplayer?
- are you worried about them adding/removing something that will make multiplayer suck?
My question to the hardcore civ fans is what you feel the biggest barrier to a good multiplayer experience is?
To rephrase the question multiple ways:
- when playing multiplayer, what annoys you or makes it suck?
- if you've never played multiplayer, why not?
- what element is great in single player, but sucks in multiplayer?
- are you worried about them adding/removing something that will make multiplayer suck?