Whats up with Civilization3.e.exe has...

i have the same problem to there i was playing a game of civ3 i think it was about 1910AD or something like that i have 3 ironclads and a man-o-war surrounding the last ( i hope) chinease ship and i attack it and then just after that a screen pops up saying The Chinease and Russain trade embargo on us has been lifted i think ok cool i press the circle button to get out of that message im waiting and waiting and boom i got the error to. what ever this is i hope they fix it real soon or they are going to have a real riot on there hands
 
WOW am I happy,

I solved the problem... in my case anyway.

I also had the civilization3.e.exe problem in windows 2000, tried to load the savegame in windows ME, but it also crashed. After long fustrating searching I found a work around. Appearently the bug has something to do with the civil disorder pop-up, when I disable this option in preferences the problem was gone :)

Strangely when I enabled the option again after the crash point it worked fine :confused: ..... I still get the same problem a few times per game but then I just load a savegame disable civil disorder pop-up and enable it again after the crash point.
 
Wow, congratulations! Unfortunately it didn't work for me. Whether the civil-disorder pop-up was enabled or disabled didn't affect me getting that Civilization3.e.exe error. One thing I was thinking about is that the Preferences menu was added on to with the patch, and I don't think the civil-disorder pop-up option was there before the patch. I could be wrong on that however. But if its true then those of us who had this problem before the patch need to look elsewhere to find the solution. So with that thought in mind I disabled everything on the Preferences menu, so that nothing was checked, and when I hit the circle in the bottom right corner the error happened! Now what's weird about this is that previously it always happened between turns, but this time all I did was hit Ok for the Preferences menu to trigger it, so I'm pretty sure that the Civilization3.e.exe error is somehow related to the Preferences menu. I'm off to fiddle with it to see if I can find a solution.

In short: SeVeN, good job in finding that. You solved your problem by disabling the civil-disorder popup, and I think others can solve their problem either the same way or with some other change to their Preferences menu.
 
Well, scratch that. Of course the error happened right after I exited the Preferences Menu, because I had unchecked the button that causes it to wait at the end of the turn, so the bug was still happening between turns, just like always. :rolleyes: I went back and tried unchecking everything but the Always wait at the end of the turn button and was able to exit the Preferences Menu, and when I clicked to end the turn the error happened just like normal.

If my memory is correct and the Civili-disorder pop-up option was not in the Preferences Menu before the patch, then your trick SeVeN could solve the problem for those who have only experienced this error since installing the patch. For those of us who've had the error all along though there isn't a solution yet. :(
 
For what its worth...

First, try disabling any extra background programs. You should just have
"Explorer" and "Systray" running in the background. Anything else may cause
conflicts. You can do this by pressing CTRL+ALT+DEL and using the "End Task"
button on all the extra programs one at a time. Alternatively, if you are
using Windows 98 or Windows ME, you can go to START->RUN, type in "msconfig"
(without quotations), and hit "OK". This brings up the System Configuration
Utility where you can put the computer into a "Selective Startup" and remove
the check mark from the "Load Startup Group Items" check box. Click "OK" and
the computer will ask you to restart. Go ahead and restart, and when the
computer comes back up, you can tap CTRL+ALT+DEL and verify that just
Explorer is running. If not, manually end task on the extra programs and
then test out your game.

If that doesn't work, verify that you have the newest drivers for your video
card and update as necessary. You can obtain information about your video
card by going to START->RUN and typing in "dxdiag" (without the quotations).
This will bring up the "DirectX Diagnostic Tool". Go to the display tab and
you can find out the "Name" of your video card, the "Main Driver" which it
uses, and the "Version" of that driver. Once you have that information, go
to START->SETTINGS->CONTROL PANEL, double click the "System" Icon, go over
to the "Device Manager" tab, open up the branch called "Display Adaptors",
double-click on the entry for your video card listed there, and go to the
"Driver" tab on the new window that comes up. Here you can see the "Date"
and "Provider" of your video driver.

With all of that information, you should be able to go to your manufacturers
website, and download and install the newest video drivers. If you are
uncomfortable going through that process on your own, you should call the
people who support your computer and have them walk you through the process
of updating video drivers.

Beyond that, you should consider checking what monitor drivers your computer
has installed. Go back to the "Device Manager", but this time open up the
"Monitors" branch. You should just have one monitor listed here. It will
probably say "Default Monitor" or "Plug and Play Monitor". It is ideal to
have a driver installed for your monitor which actually has the monitors
proper name. For example, "Dell 1726" is listed on my computer. You can ask
your hardware manufacturer if they have specific drivers for your monitor.
If such a driver is not available though, you should try one of Window's
standard monitor types. To do this, start by making sure you only have one
monitor listed in this section of the Device Manager. If there is more than
one, "Remove" the extra monitor (highlight the monitor click remove). You
can usually tell which one should be removed by looking at the name. Always
remove the "default" or "plug and play monitor" instead of whatever else
might be there if there are two monitors listed. If there is just one
monitor, we can get started.

Double-Click on the monitor listed there. Go to the "Driver" tab on the
window that should pop up. Click on the "Update Driver" Button. This will
give a welcome screen, click "Next". You will now be presented with an
option to "Search..." or to "Display a list...". Choose to have a list
displayed. On the next screen, select the option to "Show All Hardware".
Now, on the left side, scroll up and select "Standard Monitor Types". On the
right side you will now have several options to choose from. If you are
using a laptop computer, select "Laptop Display Panel 1024x768". If you are
using a desktop computer select "Super VGA 1024x768@75Hz". Then keep
clicking "next" until you can eventually finish the process. When it is
finished, restart the computer, and then test the game.

The above process is not known to be dangerous, but you may want to consult
your hardware manufacturer before doing any system changes. It may
invalidate your warranty and there are some models of hardware which are not
compatible with certain settings.

Finally, if none of the above steps help, try reducing the number of fonts
in your Windows\Fonts folder to something below 256 fonts. The game uses the
"Lucida Sans" font. You might consider deleting any Lucida fonts from your
fonts folder and replacing it with the Lucida Sans font from the
Civilization III folder.

If after trying all of these, and the game still tends to crash, reinstall
the game and make sure that it is installed into the default directory, and
not in the root directory of the C drive. Download and install the patch we
have available from http://www.ina-support.com/patches/ and hopefully that
will eliminate the problem.

I hope this solves the issue, but if you have any trouble please reply!

Terran G.
Infogrames Technical Support
North America

When replying to the Email, be sure to keep the entire history intact.
Due to the volume of Email during this time of year, replies may be delayed.
 
I haven't tried one of my old saved games yet, but this fix may work for some. The main thing seems to be upgrading to DirectX 8.1 (despite the fact that I recall someone somewhere saying not to upgrade to it). I took the plunge and have played a game past the point where I'm certain the bug should have bitten me. But I still could find out differently, and I will test one of my previous saved games tonight, if I have time. Here is the link to the thread with the possible fix:

http://forums.civfanatics.com/showthread.php?s=&threadid=13298
 
Obviously we haven't pinned down the real problem(s) for crashing yet. This is not our task anyway but if it helps....
I spent half the day reading (almost) all the threads here and I'm afraid I'll add to the confusion.

I tested the same critical savegame at 3 different machines. Be sure I've got a great variety of driver versions on them.

1.
Athlon 700
VIA KX133
256MB
TNT2 pro
AC97
WIN98b

2. old
K6III-400
ASUS TX97
64MB
TNT
WIN98b
SB16

2. newer
Athlon C 1,2
ASUS A7M266
512MB
NVidia Quadro2 pro (some kind of GeForce2 Ultra for professional users)
W2k sp2
AC97

The access violation appears on all these at the same (game) time. It happens when the AI turn is over and the player turn has already begun! I confirm a new build order and zap. Civ is gone.
When I delay the build process in this city the turn before (nothing to confirm next turn) the game crashes anyway. But now it looks like it happened during the AI turn.
This looks like a hardcore Infogrames/Firaxis bug to me not a mere driver problem.

Their statements are not satisfactory at all. They only target the usual suspects. I had proposed this without knowing the game. I hope they use the time saved by not really answering for finishing and releasing the killer patch tomorrow.
 
I've traced my crashes to a city going into disorder. I never see the actual disorder message - the crash occurs before the event is seen by me. But I've been able to clear up all my recent crashes by rigorously going through my city list/luxury rate/luxury items and making sure no cities erupt the next turn.


I can't be sure that is what causes every crash. But it has caused every crash of mine in the last 2 weeks or so.

Dunster
 
Originally posted by BradC
I haven't tried one of my old saved games yet, but this fix may work for some. The main thing seems to be upgrading to DirectX 8.1 (despite the fact that I recall someone somewhere saying not to upgrade to it). I took the plunge and have played a game past the point where I'm certain the bug should have bitten me. But I still could find out differently, and I will test one of my previous saved games tonight, if I have time. Here is the link to the thread with the possible fix:

http://forums.civfanatics.com/showthread.php?s=&threadid=13298

BradC, where you able to test out a saved game? I really want to know before I plunge into Direct X 8.1. Thnx.
 
I tried the save game and it still crashed. I got a new game to crash last night, too. The conditions are obviously much more complicated than we thought, but I do tend to agree that it's not a driver issue. I'm going to try disabling the civil disorder popups, but I doubt that is going to help.

Sorry for the false alarm. I guess it was wishful thinking.

Sorry I didn't post sooner. I've been getting the runaround from MSN and my company's new ownership prohibits me from posting on forums while I'm at work (even on lunch).
 
Big THX to Dunster.

Preventing one city from falling into disorder prevented disorder in my computers memory as well. This worked although I already had disabled the disorder popup in preferences.

BradC: Updating DirectX didn't help.
 
Thanks cht2000 you solved my problems!
I had two different kinds of problems, one not so knowed and one well knowed problem. Eatch time I klicked on the civilization buttons in the player setup screen the game crashed again and again. That problem happend also every time a picture of one of the civ leaders was showen. Fore some how, it had a big problem to show up the different pictures in the art map. Beside of that problem, I had also the font bug, no matter how many it was of them in windows. It also crashed some times in the into movie and even when i klicked "start new game".
So I was in really deep trouble.......

And the solution was to install the game in the default folder of the c drive. So (strange) now it works fine, without any bugs. :)

These problems appeard after I had reinstalled the game fore a week ago, before that it worked ok. Something was messed up in the registry after the secound install, but i can't figure out what was missing(screwed up). But it's sad that I not longer can play the game on different drives, since I don't like to have my games on the c-drive, because of the viretural memory and the disk space.
I have seached throw the registry by typing "civ" and deleted a lots of invalid adresses with no luck.
So if any have any other solutions of how I can fix it up so I can use a different drive again(my k-drive), I would be happy. :cry:
 
Hiro, I'm glad it worked for you.

BradC, it's NOT the popup - it's the disorder itself. Turning off the popups won't help. The city has to NOT go into disorder, regardless of message status.

If going through the cities one by one doesn't solve it, try cranking your luxuries up to 100%, just for one turn. If that solves the crash, it gives you incentive to go back and see what really was going on.

Dunster
 
The civil disorder solution didn't work for me. Only one of my cities was growing between the turns where the error comes up, and was in no danger of going into civil disorder. Even so, I set my luxuries to 100%, and the error still happened, so its something else.

My Civ CD is the Limited Edition one, and I just noticed that Limited Edition is actually printed on the CD, so maybe the problem lies in a faulty batch of CDs used in the Limited Edition. Anybody else that's having this error using the Limited Edition CD?
 
Originally posted by Apollo
The civil disorder solution didn't work for me. Only one of my cities was growing between the turns where the error comes up, and was in no danger of going into civil disorder. Even so, I set my luxuries to 100%, and the error still happened, so its something else.

My Civ CD is the Limited Edition one, and I just noticed that Limited Edition is actually printed on the CD, so maybe the problem lies in a faulty batch of CDs used in the Limited Edition. Anybody else that's having this error using the Limited Edition CD?

I forced my luxuries up to 100% even though I, too, could not imagine any of my cities going into civil disorder on that turn. It made no apparent difference. Crash like always.

I am not using the limited edition, either.

If I can stomach it (I'm kind of picky this way) I may play a whole game with the standard rules and the (ick!) stock empires to make sure that is not the problem.

Brad C
 
Not sure if this add to the growing confusion... :rolleyes:

I get the same Civ3.exe failure, but my occurs for different reasons (I believe). I've had 4 games crash as I enter the "Industrial Age". It repeatable and have been unable to prevent it, even changing tech tree didn't help.

I've had several games give me the Civ3.exe crash as I'm about to invade a city. Even adverting this did not help.

This happens on all size maps and civ's.

Win XP (I play the game on WinME, won't play for me in XP)
Geforce 3 64MB
P4 1.7
256MB Ram
Version 1.16f
 
I am running Win 98 SE. AMD Processor clocked at 900, 128 ram, NVIDIA GEForce2 MX/MX 400, w/ 32 ram. :D

I downloaded the patch, and upgraded my video drivers to the new detonator and it fixed a few problems. I actually thought I might get thru a whole game. But a few turns into the industrial age I receive this message - :(

CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 017f:00460461.
Registers:
EAX=07d1a258 CS=017f EIP=00460461 EFLGS=00010206
EBX=00000001 SS=0187 ESP=00abfa48 EBP=00000001
ECX=0133a980 DS=0187 ESI=00000034 FS=12df
EDX=00008a27 ES=0187 EDI=fffffffe GS=0000
Bytes at CS:EIP:
8b 0c 91 8b 54 24 14 81 e2 ff 00 00 00 8b 01 52
Stack dump:
00000000 07d1a258 0af90033 07d1a258 00467196 00000001 fffffffe 00000034 0000000b 00609970 005dc980 07d1a258 004835d0 00000000 0000000b 07d1a258

I am in a war with the Germans. (a masacre btw) :king: I am using pangea, with 8 civs. I have a leader presently on the board, with an army.

Why is this game so hard to get thru without having so many crashes? Here is another one....why did I buy this stupid game? Once bitten twice shy; I will never buy another game w/o first looking for forums like this to gadge whether it is a game full of bugs, or a game that is worth my hard earned money.
:mad: :mad:
 
I had the same crash problem, it always happened between turns, regardless of what I did to effect it.

Turning off the disorder pop ups worked for me too, but I'm still a little nervous of getting the same problem as some people have had. This is the first game I have ever had a crash bug with, so I'm not used to the protocol. These things get fixed often?
 
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