LMR
Back In Green!
I've just had an idea. I think im going to use enslaved Imperial Guardsmen as a Gretchin Mob in my army. I have several thoughts on how this could work:
1) The NiteHorkz have an unusually low Gretchin population, so those few Grots are either helping Mekboyz, repairing vehicles or carrying ammo, and can't be wasted as cannon fodder.
2) The difference in stats (IG are WS:3, BS:3, S:3, T:3, W:1, I:3, A:1, Ld:7, Sv:5+, while the Grots are WS:2, BS:2, S:2, T:2, W:1, I:2, A:1, Ld:5, Sv
is due to malnourishment and the conditions in which the oomies are held, making them weaker, slower and (obviously) demoralised.
3) Cap'n Jakk and his Piratz are so hated by other Orks (even Blood Axes!) for their looting and pillaging that they captured the slaves and gave them, and their services, to Warboss Pee-Joo in exchange for protection.
If i go ahead with this plan (i want to find out if it would be legal in 'official' battles first), i'd probably use catachan jungle fighters, since they are wearing sorta raggardy clothes, and certainly wouldn't be using the IG armour, since that would've been looted for other uses.
On of the main reasons for this plan is that in Oz, four Grots cost $18, while 20 catachans cost $50. since i was going to have a mob of 20 anyway, $50 beats $90 every time. plus, the grots are metal, while the catachans are plastic, so conversions and differentiation would be soooo much easier.
1) The NiteHorkz have an unusually low Gretchin population, so those few Grots are either helping Mekboyz, repairing vehicles or carrying ammo, and can't be wasted as cannon fodder.
2) The difference in stats (IG are WS:3, BS:3, S:3, T:3, W:1, I:3, A:1, Ld:7, Sv:5+, while the Grots are WS:2, BS:2, S:2, T:2, W:1, I:2, A:1, Ld:5, Sv

3) Cap'n Jakk and his Piratz are so hated by other Orks (even Blood Axes!) for their looting and pillaging that they captured the slaves and gave them, and their services, to Warboss Pee-Joo in exchange for protection.
If i go ahead with this plan (i want to find out if it would be legal in 'official' battles first), i'd probably use catachan jungle fighters, since they are wearing sorta raggardy clothes, and certainly wouldn't be using the IG armour, since that would've been looted for other uses.
On of the main reasons for this plan is that in Oz, four Grots cost $18, while 20 catachans cost $50. since i was going to have a mob of 20 anyway, $50 beats $90 every time. plus, the grots are metal, while the catachans are plastic, so conversions and differentiation would be soooo much easier.