What's Your Army?

Tyranids have lost their formidableness as the threatening alien race invading the galaxy. Now they're just... weak and squishy.

I disagree. A well set up and played bug army can be a nightmare. It's just that many bug players get seduced by all the big-ugly-sexy large bugs the army has. I have local players who take 1-2 monsters (tyrant+1 more with sinapse, usually) then literally flood the board with genestealers and the rest of the smaller broods. You look at their side of the table and all you see is a wall of bug claws and tendrils and weird weapons... and then they charge. They will tipically have (in a 1800 game) well over 100 minis on the table. They will get to your side and then... lunch time... :sad:
 
I disagree. A well set up and played bug army can be a nightmare. It's just that many bug players get seduced by all the big-ugly-sexy large bugs the army has. I have local players who take 1-2 monsters (tyrant+1 more with sinapse, usually) then literally flood the board with genestealers and the rest of the smaller broods. You look at their side of the table and all you see is a wall of bug claws and tendrils and weird weapons... and then they charge. They will tipically have (in a 1800 game) well over 100 minis on the table. They will get to your side and then... lunch time... :sad:

I guess, but that's still frightfully limiting, especially given that the big boys are so... they're tanks but their flimsier than regular tanks. And variety isn't as promoted with Tyranids (as odd as that sounds) Fro instance, you would rarely field fleshborers, spinefists and devourers- usually just one of them.
The only reason that I field all three is because i'm using some pretty cool conversions from lizardmen to do them (regular nid gaunts as deathspitters, sauri as devourers and skinks with spinefists :D)

And my Fex is just a Screamer-Killer. Anything else would be too costly to be worth it. Granted my Broodlord has feeder tendrils, but his retinue and other Stealers don't. They're just kitted with rending claws.

Basically, you have lots of choice, but no motivation gamewise for huge variety.
 
Now they`re just.... weak and squishy.

Hmm.. now? When did they get a new codex? Or you mean now they are weak compared to other armies that have gotten new codices?

I mean compared to other new armies. The codex they have was made durning a sort of in-between period, between old writers and new writers. It's very poorly laid out and very poorly written. And with the new generalisations to some of the armies, it goes a little... Civ4 on them; it simplifies them, but that just makes making tactical mistakes less likely to happen. If you have less troop types to field, it's hard to bugger up. Tyranid tactics are very exploitative. They go for the weak spot and break through that way, rather than the sort of mono-et-mono stype of other armies. With these new generalisations, I feel it's given many races an unfair advantage to the poorly written Tyranids. Some say they were overpowered when they were the new codex, but now it's just turned 180 degrees, and they're facing some very unfair races, who yes, have downfalls, but not to the extent they used to. They've lost their... personality, in favour of ease of play. Even chaos has gone from chaotically evil to chaotically random. The new possessed rules embody that fully. How can you field a unit anywhere if you don't know what skill they'll have? And with the possessed, you field them first and roll to find their mutation. It's utter pants. The gods are strange but not that dumb to make their "gifts" as uncontrollable as that.
 
I don`t know.. Back in the WH mod discussion, someone, I think it was mrtn, said, Chaos isn`t even evil. Its just different. Its chaos. You can`t have something chaotically random. Chaos = Random..

I guess its just a Point of View thing. I think the randomness of the Possessed and the Spawn would be fun. Unless you are a tournament player. In that case, don`t bring them to the table.

Tyranids go for the wak spot and break trough that way.. Mind you, I`ve never played 40k, but this sounds very tyranid-ish to me. Take a bite out of the enemy`s line and then gnaw on his bones..
 
Okay... Yeah, they're not evil so much as... alternative. Excessive and decadant. But I still think that not being able to field certain units effectivly ruins and gameplay aspect of them. What's the point of being able to Infiltrate when you've already placed the unit on the field?

They took the nobleness out of Khorne too (but a long time ago), who's now just a lunatic where before he was prideful.

And yes, that's exactly what I mean. That's the way the Tyranids play. They pick the worse defended areas, but these new rules make every unit so samey, it's impossible to do it effectivly.

Ah well, I guess i'm just a bit grumpy... The exam stress is getting to me. I think I forgot to mention that i'm sitting in the middle of the Leaving Cert right now :lol: I finish come the 13th though, and then after that, off to college with me to major in History and minor in Linguistics (most likely)
 
Yeah, I haven`t gotten into the fluff yet when Khorne was about martial prowess, not just onslaught, so I wouldn`t know about that, but I think I would`ve like it.
Khorne has been pretty angry from the start. If we go back to Realm Of Chaos - Slaves To Darkness we'll see that "Khorne is the Power of Chaos in its aspect of mindless and absolute violence, destroying everything and everyone within it's reach, slaying both friend and foe alike." RoC is the seminal work on chaos, the thing GW goes back to every time they redo chaos.

I've been painting a bit today, first time since I got a new job two weeks ago. :)

Oh, and as to the randomness of chaos, this is great in the background, but that doesn't mean it would be fun playing with random mutations and what not.
 
I don`t know.. Back in the WH mod discussion, someone, I think it was mrtn, said, Chaos isn`t even evil. Its just different. Its chaos. You can`t have something chaotically random. Chaos = Random..
Hmmm... how um... very philosophical of you Stormy, I did'nt know that u had the brain power for philosophy. ;) seriously though, what u said is very true.:hatsoff::hmm:

I guess its just a Point of View thing. I think the randomness of the Possessed and the Spawn would be fun. Unless you are a tournament player. In that case, don`t bring them to the table.
I suppose, it depends on the person.
Tyranids go for the wak spot and break trough that way.. Mind you, I`ve never played 40k, but this sounds very tyranid-ish to me. Take a bite out of the enemy`s line and then gnaw on his bones..
yeah, that is very tyranid-ish, and probably a fairly effective strategy for maximum punch with minimal losses, interesting.:hmm::mischief:
 
Martin sayz, I just reepeatz. I dunno. :blush:

Have I mentioned I applied for WAR Beta? Man, I check my inbox 20 times a day. :crazyeye:
wow, you're unusually intelligent for an ork (although, that isn't saying much;)).
 
20 times a day! I don't check mine 20 times a month. :crazyeye:

I have finally gotten some swordmasters. I haven't started to assemble them yet, because my brother got 16 Glade Guardsmen and a Spellweaver.
 
Back
Top Bottom