What's your opinion on civ switching?

What's your opinion on civ switching?

  • I really love civilization switching

    Votes: 39 18.5%
  • I like civilization switching, but it comes with some negative things

    Votes: 56 26.5%
  • I'm neutral (positive and neutral things more or less balance each other)

    Votes: 13 6.2%
  • I dislike civilization switching, but it doesn't prevent me from playing the game

    Votes: 26 12.3%
  • I hate civilization switching and I can't play Civ7 because of it

    Votes: 77 36.5%

  • Total voters
    211
Ok, so what is China? It’s just a word. The China from Civ 6 was just a catchall word which is really referring to a specific dynasty from Chinese history. Your whole concept of this ‘China’ you are playing as is completely artificial and made up. It doesn’t exist. You are getting upset that you can’t play as a faction that literally doesn’t exist in real life. Do you understand the irrationality of that?

Then you say the buildings change? The buildings changed in previous versions too? So what? Were you bothered by generic Asian buildings turning into generic Victorian buildings before? How is Han Chinese buildings turning into Ming Chinese somehow completely immersion breaking compared to the generic Asian version you had previously?

You can’t play literally ignore the civ specific civic tree if you want to, and you get to keep traditions from your old civ. So explain how this is so game breaking for you that you cannot tolerate it?

And you are just wrong about why the game stops. The game stops to reset the board and move you into a new age, the civ switching is just a small part of that, you could remove civ switching and the transition would still be jarring. The issue with stopping the flow is because of ages.

It's not just an icon or a word for me. Immersion, my empire identity, and AI empire identity all matter to me. When I play Surviving Mars, it matters to me that Earth is colonizing Mars, not Gliese 581c colonizing Gliese 581b. A game "Surviving Gliese 581b" wouldn't work for me, even if all game mechanics remain the same.
 
Taking Spain just gives Spain flavor instead. I can't just pick Greek flavor. The point is that the specifically Greek flavor is gone. Civ 1-6 I had that all game. Sure, it diluted as the game went on but once you pick another civ at age transition, the Greek flavor WILL be overpowered by a new civ. Some people do not like that about Civ 7.

You obviously have to know that not using the new traditions or the powers of the new civ is not really a good solution. Why opt to not play into the strategy of the new civ you picked? Picking Spain and ignoring Treasure fleets to pretend Spanish flavor isn't in the game is delusional. It isn't a fix for this problem.

This is simply untrue. My Greek old quarter persists, as do the Greek government traits I've unlocked in the unique civics tree for that Civ, and the names of the cities.
 
Nah, if we are going to use that analogy it's more like you go to watch Arsenal play, in the second half they bring on some subs, they change formation, they play more attacking, maybe they go with a more direct style.

I mean you could keep making analogies all day, the complaints about Civ switching still don't make any real sense if you actually look at the things that actually change in the game when you change civs.
Your at it !, With Civ Switching and using Arsenal .

At the start your cant go and watch Arsenal , because your not given that choice !!

But Arsenal had a famous goal keeper Davie Seaman, and his last match for England lost a goal to Artim Šakiri who was from Macedonian.

So you first have to watch FK Kukësi play then, What NO you cant watch Arsenal ?? ,

Nope, thou Artim Šakiri who's wife was from a region of Sweden and who's cat supported Halmsted , Means that you must then watch Halmstads Bollklubb.

Then after watching that game , because Freddie Ljungberg played for Halmstad then moved to the Arse
You can sit back and be bored playing as Arsenal ..

Civ Switching logical and as clear as Skånsk spettkaka Cake
 
Yeah, i was playing a China which had some stuff from Han, some from Ming... which is what i said, a sum of dinasties and not just one. A FULL China
But that isn't a full China is it. China has a long history based on many dynasties and leaders and time periods. In Civ 6 all you got was a generic asian faction that had some special bonuses and UU and UBs in one era. That applies to basically all the factions.
I am not asking for realism in the buildings, the point is that those buildings, that of course werent equal to reality because America was not in antiquity, were the buildings of that Civ in the game
No but you are asking for something that you literally didn't have in any of the previous Civ games either and throwing your toys out of the pram because you are not getting it. You never really had an 'empire to last the test of time', you had a generic boilerplate empire that was only ever different and unique for a tiny portion of the game and was mainly defined by a name and an icon. So essentially you could get all that in Civ 7 if you just had the ability to customise your faction name and icon. If you wanted to play as America you could pretty much do that then, and ignore all the bonuses you'd get from civ switching till modern era.
The buildings change to architecturally Spanish buildings, your leader is referred to as the leader of Spain, and you play with Spain's bonuses.

What is the difference between a exploration age roman building and a spanish one? Rome didn't even exist in the Exploration age, what do you imagine their buildings would look like?
What I mean by Spanish flavor is that you can now build conquistadors. You have new Spanish themed traditions to improve naval gameplay. New Spanish UBs that clash against those Greek ones. Literally, the gameplay is tailored to shout "You're Spain!" In your face.
The game actually allows you to basically ignore all the Spanish stuff if you don't want to play with it. You don't have to do their civic tree, you don't have to build their buildings, you don't have to build their units. So really all you are responding to here is the word Spain. Again, if the word Spain is so appalling for you to deal with then yeah go play another game.


Your proposed solution is to stick your fingers in you ears, shut your eyes, ignore your civic tree, ignore your UBs, UUs, and basically play against that civs strategy (play poorly) just to pretend civ switching isn't in the game.
I'm responding to people who demand a 'classic mode' or who want civ to get rid of civ switching. I think they need to consider what that actually means, because I don't think they have actually thought about it. It's all gut instinct stuff that doesn't reflect what happens in Civ 7 or ever happened in any Civ game in the past.
 
Back
Top Bottom