It seems like some buildings are a no-brainer - science, gold, wonders suited to your end game strategy, etc. but when those are all said and done, and you just have a big list of 'filler' to produce in your cities, I find myself unsure about what order I should be building these in:
Granary
Water Mill
Stone Works
Lighthouse
Stable
Aqueduct
Forge
Garden
Workshop
Windmill
Can someone help me separate the what from the chaff? Which of these building are important, and which aren't?
And when you have nothing but unimportant buildings left to choose from, what to build? Growth? Production? What about the resource enhancing buildings, are they only worth it if you have more than one (or two?) of that type of resource?
Or does it all simply just 'depend', and if so, could someone go into a little more detail?
Granary
Water Mill
Stone Works
Lighthouse
Stable
Aqueduct
Forge
Garden
Workshop
Windmill
Can someone help me separate the what from the chaff? Which of these building are important, and which aren't?
And when you have nothing but unimportant buildings left to choose from, what to build? Growth? Production? What about the resource enhancing buildings, are they only worth it if you have more than one (or two?) of that type of resource?
Or does it all simply just 'depend', and if so, could someone go into a little more detail?