When to use cannons?

As an addendum, the AI doesn't tend to use artillery (or use it well when they do) so it is one of the advantage the human player has.
But they do use Bombers... which are Artillery on steroids.
 
Theodora said:
But they do use Bombers... which are Artillery on steroids.

..only sporadically. The random bomber that injures or kills your unit is at most a nuisance, it almost never threatens your offensive.

The advantage of the human player lies in the ability to organize a sizable number of these bombardment units in a concentrated attack on any given point, thus emphasizing the damage and tipping the balance in his/her favour. So much so that if you wish, you can even do this and damm the WW.
 
From what I read, it's more of an AI exploit. If 2 human players, one build some catapult, and the other do not. Then who will win? Is it true that AI is very reluctent to attack army, even if one army protects a legion of cannons?
 
I find that wars before Nationalism tend to move too fast for bombardment units, so I don't really build them. I acquire them at the end of a sword.

Once you get to Riflemen/Cannons & definitely Infantry/Artillery they become less of a luxury and more essential.

I started a war with the Japanese, and had my two Infantry Army Groups attacking one from the Northern and one from the South-Western Border of my land. They each were split into three Divisions of 12 Infantry supported by 12 Artillery, so that’s 72 troops in each force! (I am a very organised war manager  ). I also sent my remaining Sipahi force of around 80-90 sipahi through the middle of the Japanese in order to cut off their forces into two theatres, thus being able to take the northern one and isolate the southern.

Anyways, I’m getting off track. After a few turns of war I’d captured about 15 cities, and secured all my war aims. My Northern army had lost 1 infantry, my southern had lost 3 (all whilst holding cities) and my Sipahi had lost 50% of their number as Samurai, Cav’s & Inf took them down. Although Sipahi are awesome and fast, in the Inf/Art stage of the game they are easily decimated by their attacking prowess.

So yeah, in answer to your question, against unprepared computer, Artillery+Infantry will cause them a lot of problems if used patiently.
 
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